diff --git a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
index 1e35ca51770b605618c2b7f65cd5e861abce70fc..193308b49ee611d1ef4575ae7a95a0ea80b71621 100644
--- a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
+++ b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
@@ -267,7 +267,6 @@ public class MultiVolumeRendererShaderSource extends AbstractShaderSource{
"#line "+Thread.currentThread().getStackTrace()[1].getLineNumber() + " 1",
"float["+scvMaxNumberOfVolumes+"] getVolumeValues(vec3 positions ){",
" float volumeValues["+scvMaxNumberOfVolumes+"];",
- "#pragma optionNV(unroll none)",
" for(int i = 0; i < "+scvMaxNumberOfVolumes+"; i++){",
" vec3 normtexturePos = getCorrectedTexturePositions(positions,i);",
"",