From 9faca06af7b512a986bb53255145147dab8234a0 Mon Sep 17 00:00:00 2001 From: Michael Heyde <michael.heyde@tu-dresden.de> Date: Sat, 24 Oct 2015 08:23:48 +0200 Subject: [PATCH] some unrolling readded for performance --- .../ShaderSources/MultiVolumeRendererShaderSource.java | 1 - 1 file changed, 1 deletion(-) diff --git a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java index 1e35ca51..193308b4 100644 --- a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java +++ b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java @@ -267,7 +267,6 @@ public class MultiVolumeRendererShaderSource extends AbstractShaderSource{ "#line "+Thread.currentThread().getStackTrace()[1].getLineNumber() + " 1", "float["+scvMaxNumberOfVolumes+"] getVolumeValues(vec3 positions ){", " float volumeValues["+scvMaxNumberOfVolumes+"];", - "#pragma optionNV(unroll none)", " for(int i = 0; i < "+scvMaxNumberOfVolumes+"; i++){", " vec3 normtexturePos = getCorrectedTexturePositions(positions,i);", "", -- GitLab