From 9faca06af7b512a986bb53255145147dab8234a0 Mon Sep 17 00:00:00 2001
From: Michael Heyde <michael.heyde@tu-dresden.de>
Date: Sat, 24 Oct 2015 08:23:48 +0200
Subject: [PATCH] some unrolling readded for performance

---
 .../ShaderSources/MultiVolumeRendererShaderSource.java           | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
index 1e35ca51..193308b4 100644
--- a/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
+++ b/src/main/java/bdv/jogl/VolumeRenderer/ShaderPrograms/ShaderSources/MultiVolumeRendererShaderSource.java
@@ -267,7 +267,6 @@ public class MultiVolumeRendererShaderSource extends AbstractShaderSource{
 				"#line "+Thread.currentThread().getStackTrace()[1].getLineNumber() + " 1",
 				"float["+scvMaxNumberOfVolumes+"] getVolumeValues(vec3 positions ){",
 				"	float volumeValues["+scvMaxNumberOfVolumes+"];",
-				"#pragma optionNV(unroll none)",
 				"	for(int i = 0; i < "+scvMaxNumberOfVolumes+"; i++){",
 				"		vec3 normtexturePos = getCorrectedTexturePositions(positions,i);",
 				"",
-- 
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