diff --git a/add_mesh_walls/Blocks.py b/add_mesh_walls/Blocks.py
index e599f82961b168d86199aff2f60e0004dfb856ed..36ef5c0f5055031e9fe37475feaf5f8be2690923 100644
--- a/add_mesh_walls/Blocks.py
+++ b/add_mesh_walls/Blocks.py
@@ -240,7 +240,7 @@ def MakeABlock(bounds, segsize, vll=0, Offsets=None, FaceExclude=[],
             6:right_top_back,
             7:right_top_front,
             ]
-    FaceExclude: list of faces to exclude from the faces list.  see bounds above for indicies
+    FaceExclude: list of faces to exclude from the faces list.  see bounds above for indices
     xBevScl: how much to divide the end (+- x axis) bevel dimensions.  Set to current average radius to compensate for angular distortion on curved blocks
     """
 
diff --git a/space_view3d_enhanced_3d_cursor.py b/space_view3d_enhanced_3d_cursor.py
index 21ad2aa69928754eb67f1690aea6822c7deddfaa..6481693095b3a8cb2d80236162aab2d46acf1b61 100644
--- a/space_view3d_enhanced_3d_cursor.py
+++ b/space_view3d_enhanced_3d_cursor.py
@@ -132,8 +132,7 @@ from mathutils.geometry import (intersect_line_sphere,
                                 intersect_line_plane,
                                 )
 
-from bpy_extras.view3d_utils import (region_2d_to_vector_3d,
-                                     region_2d_to_location_3d,
+from bpy_extras.view3d_utils import (region_2d_to_location_3d,
                                      location_3d_to_region_2d,
                                      )