diff --git a/add_mesh_walls/Blocks.py b/add_mesh_walls/Blocks.py index e599f82961b168d86199aff2f60e0004dfb856ed..36ef5c0f5055031e9fe37475feaf5f8be2690923 100644 --- a/add_mesh_walls/Blocks.py +++ b/add_mesh_walls/Blocks.py @@ -240,7 +240,7 @@ def MakeABlock(bounds, segsize, vll=0, Offsets=None, FaceExclude=[], 6:right_top_back, 7:right_top_front, ] - FaceExclude: list of faces to exclude from the faces list. see bounds above for indicies + FaceExclude: list of faces to exclude from the faces list. see bounds above for indices xBevScl: how much to divide the end (+- x axis) bevel dimensions. Set to current average radius to compensate for angular distortion on curved blocks """ diff --git a/space_view3d_enhanced_3d_cursor.py b/space_view3d_enhanced_3d_cursor.py index 21ad2aa69928754eb67f1690aea6822c7deddfaa..6481693095b3a8cb2d80236162aab2d46acf1b61 100644 --- a/space_view3d_enhanced_3d_cursor.py +++ b/space_view3d_enhanced_3d_cursor.py @@ -132,8 +132,7 @@ from mathutils.geometry import (intersect_line_sphere, intersect_line_plane, ) -from bpy_extras.view3d_utils import (region_2d_to_vector_3d, - region_2d_to_location_3d, +from bpy_extras.view3d_utils import (region_2d_to_location_3d, location_3d_to_region_2d, )