diff --git a/oscurart_mesh_thread.py b/oscurart_mesh_thread.py new file mode 100644 index 0000000000000000000000000000000000000000..c82dfda96a56f8f7ce8a5e453ef4abba7d4787f9 --- /dev/null +++ b/oscurart_mesh_thread.py @@ -0,0 +1,103 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +bl_info = { + "name": "Make Thread Mesh", + "author": "Oscurart", + "version": (1,0), + "blender": (2, 5, 9), + "api": 4000, + "location": "Add > Mesh > Thread", + "description": "Make a thread.", + "warning": "", + "wiki_url": "oscurart.blogspot.com", + "tracker_url": "", + "category": "Object"} + + + +import math +import bpy + + +def func_osc_screw(self, STRETCH,TURNS,DIAMETER,RESOLUTION): + # DATA PARA EL MESH + me = bpy.data.meshes.new("threadData") + obj = bpy.data.objects.new("Thread", me) + bpy.context.scene.objects.link(obj) + + # VARIABLES + vertexlist=[] + facelist=[] + facereset=0 + CANTDIV=360/RESOLUTION + ESPACIODIV=STRETCH/(TURNS+2+RESOLUTION) + + # PARA CADA VERTICE EN EL RANGO DESDE CERO A LENGTH + for vertice in range(0,TURNS+2+RESOLUTION): + # SUMA EN LA LISTA UN VERTICE + vertexlist.append((math.sin(math.radians(vertice*CANTDIV))*DIAMETER,vertice*ESPACIODIV,math.cos(math.radians(vertice*CANTDIV))*DIAMETER)) + if vertice > RESOLUTION: + facelist.append((vertice-(RESOLUTION),vertice-((RESOLUTION)+1),vertice-1,vertice)) + + # CONECTO OBJETO + me.from_pydata(vertexlist,[],facelist) + me.update() + + + +class oscMakeScrew (bpy.types.Operator): + + bl_idname = "mesh.primitive_thread_oscurart" + bl_label = "Add Mesh Thread" + bl_description = "Create a Thread" + bl_options = {'REGISTER', 'UNDO'} + + resolution = bpy.props.IntProperty (name="Resolution",default=10,min=3,max=1000) + stretch = bpy.props.FloatProperty (name="Stretch",default=1,min=0.000001,max=1000) + turns = bpy.props.IntProperty (name="Turns Steps",default=19,min=0) + diameter = bpy.props.FloatProperty (name="Diameter",default=1,min=0,max=1000) + + + + def execute(self, context): + func_osc_screw(self, self.stretch,self.turns,self.diameter,self.resolution) + return {'FINISHED'} + + +# Registration + +def add_screw_list(self, context): + self.layout.operator( + "mesh.primitive_thread_oscurart", + text="Thread", + icon="PLUGIN") + +def register(): + bpy.types.INFO_MT_mesh_add.append(add_screw_list) + bpy.utils.register_class(oscMakeScrew) + + +def unregister(): + bpy.types.INFO_MT_mesh_add.remove(add_screw_list) + bpy.utils.unregister_class(oscMakeScrew) + + +if __name__ == '__main__': + register() +