- 18 Jan, 2023 1 commit
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Brecht Van Lommel authored
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- 06 Jan, 2023 1 commit
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Damien Picard authored
If a mesh consisted in a single rectangle but it wasn't properly unwrapped (with each vert at a corner), the object was identified as an image, but could then not be exported as one. Consider such objects as nulls instead.
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- 09 Dec, 2022 1 commit
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Thomas Dinges authored
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- 25 Nov, 2022 2 commits
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Antonio Vazquez authored
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Antonio Vazquez authored
After receiving some feedback, we have added this shortcut: In VSE window: `Tab` to switch to Edit mode
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- 22 Nov, 2022 1 commit
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Antonio Vazquez authored
Old name was not used today.
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- 17 Nov, 2022 2 commits
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Antonio Vazquez authored
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Antonio Vazquez authored
The time line in the child window was not affecting the main window.
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- 10 Nov, 2022 2 commits
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Antonio Vazquez authored
This makes the name more consistent.
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Antonio Vazquez authored
This makes the name more consistent.
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- 20 Sep, 2022 1 commit
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Antonio Vazquez authored
Need an int
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- 19 Sep, 2022 1 commit
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Antonio Vazquez authored
This was deprecated Also, fixed version number
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- 16 Sep, 2022 1 commit
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Antonio Vazquez authored
This add-on allows to handle the drawing of storyboards using VSE and grease pencil. https://developer.blender.org/T100665
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- 07 Jun, 2022 1 commit
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Campbell Barton authored
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- 03 Jun, 2022 1 commit
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Campbell Barton authored
This is no longer necessary, see: T98554.
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- 24 May, 2022 9 commits
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Damien Picard authored
In previous versions, when using markers to switch between cameras, a single animated camera would be exported. This would cause motion blur issues when the camera would jump quickly and unexpectedly between two positions. Instead, we now export all marker cameras, but restrict their time range to switch between them. If a camera is used multiple times through a shot, as many cameras with the same name will be exported.
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Damien Picard authored
Instead, get frame ranges for each camera. This will allow us to export many animated cameras with appropriate frame ranges.
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Damien Picard authored
Remove x_rot_correction in convert_transform_matrix(), since it's always True
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Damien Picard authored
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Damien Picard authored
- Remove unused import, variable and f-strings - Replace "if not len(sequence)" by "if len(sequence) == 0" - Remove useless else block after continue
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Damien Picard authored
This dict is only used from the write_jsx_file function, so its content can be stored directly there instead of passed around.
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Damien Picard authored
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Damien Picard authored
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Damien Picard authored
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- 19 May, 2022 1 commit
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Damien Picard authored
Use classes for each object type, which include data and animation collection, and script generation, instead of long and similar functions for each of these steps. Also: - add option to export solids; - do not systematically prefix all AE object names with an underscore, as this is not so useful and can be frustrating in comps.
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- 02 Mar, 2022 3 commits
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Damien Picard authored
This allows a greater float precision, needed by AE for accuracy. Noticed this when trying to export a shot starting at frame 101 at 24 fps: >>> "%f" % (101 / 24) '4.208333', not enough precision for AE >>> f"{101/24}" '4.208333333333333', good enough for AE
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Damien Picard authored
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Damien Picard authored
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- 20 Jan, 2022 1 commit
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Campbell Barton authored
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- 24 Nov, 2021 2 commits
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Dalai Felinto authored
Due to the revised add-on policy add-ons such as this should not be shipped with Blender since it needs to connect to an external commercial service.
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- 25 Oct, 2021 1 commit
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Ankit Meel authored
Ref D12890
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- 06 Sep, 2021 1 commit
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Aaron Carlisle authored
In rB4ddad5a7ee5d9c3245593c509714f8c1359f9342 the `RENDER_PT_dimensions` class was renamed to `RENDER._PT_format`
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- 03 Aug, 2021 1 commit
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Campbell Barton authored
This wasn't set as persistent, causing unregistration to fail.
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- 30 Jul, 2021 2 commits
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Campbell Barton authored
- Don't end descriptions with '.'. - Remove deprecated `GL_LINE_STIPPLE`.
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Campbell Barton authored
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- 19 Jul, 2021 1 commit
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jim man authored
Use python3 syntax + remove some unessessary variables Reviewed By: campbellbarton Ref D11961
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- 22 Jun, 2021 1 commit
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Damien Picard authored
Make it single-column, displaying unit and more inline with the current Dimensions panel. Differential Revision: https://developer.blender.org/D11610 Reviewed By: Aaron Carlisle
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- 26 May, 2021 1 commit
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Leon Zandman authored
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- 03 May, 2021 1 commit
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NBurn authored
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