diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 666883f4a16769f50cf13e60f593ad6d181f47ba..1fa5b3756cb13766da044f4ae5e9f91e3473b337 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -15,7 +15,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (1, 2, 70), + "version": (1, 2, 71), 'blender': (2, 83, 9), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_material.py b/io_scene_gltf2/blender/imp/gltf2_blender_material.py index 1071f7f199ea0d77d677544a4d82d64c423ea52b..bb3cea095a15d0d0a1476d115d2fd2109b391e54 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_material.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_material.py @@ -33,8 +33,6 @@ class BlenderMaterial(): name = pymaterial.name if name is None: name = "Material_" + str(material_idx) - if vertex_color is not None: - name += "_" + vertex_color mat = bpy.data.materials.new(name) pymaterial.blender_material[vertex_color] = mat.name