diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 8dd605434253c8712e6c0ae2fe7715b3be2ba487..e092ee3ef89a590fbef7a428fbfb3a4afeb413b8 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -1086,7 +1086,6 @@ def blen_read_geom_layer_smooth(fbx_obj, mesh):
             )
         # We only set sharp edges here, not face smoothing itself...
         mesh.use_auto_smooth = True
-        mesh.show_edge_sharp = True
         return False
     elif fbx_layer_mapping == b'ByPolygon':
         blen_data = mesh.polygons
@@ -1256,7 +1255,6 @@ def blen_read_geom(fbx_tmpl, fbx_obj, settings):
 
         mesh.normals_split_custom_set(tuple(zip(*(iter(clnors),) * 3)))
         mesh.use_auto_smooth = True
-        mesh.show_edge_sharp = True
     else:
         mesh.calc_normals()