diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 8dd605434253c8712e6c0ae2fe7715b3be2ba487..e092ee3ef89a590fbef7a428fbfb3a4afeb413b8 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -1086,7 +1086,6 @@ def blen_read_geom_layer_smooth(fbx_obj, mesh): ) # We only set sharp edges here, not face smoothing itself... mesh.use_auto_smooth = True - mesh.show_edge_sharp = True return False elif fbx_layer_mapping == b'ByPolygon': blen_data = mesh.polygons @@ -1256,7 +1255,6 @@ def blen_read_geom(fbx_tmpl, fbx_obj, settings): mesh.normals_split_custom_set(tuple(zip(*(iter(clnors),) * 3))) mesh.use_auto_smooth = True - mesh.show_edge_sharp = True else: mesh.calc_normals()