diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index a9c589150b2c7162b83858f7fb8afd2dfd4d1b05..07a7b62d63e165da05939854f6f3b9f06321b24e 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
-    "version": (4, 25, 0),
+    "version": (4, 26, 0),
     "blender": (2, 90, 0),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index a07e919ef5c8f17bc906ddf1e08cb1eed1cc8cdd..ee5de9c308eb25bcdb2a0a7565c5e44998f17727 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -1936,7 +1936,8 @@ class FbxImportHelperNode:
         for _, m in self.clusters:
             meshes.update(m)
         for child in self.children:
-            child.collect_skeleton_meshes(meshes)
+            if not child.meshes:
+                child.collect_skeleton_meshes(meshes)
 
     def collect_armature_meshes(self):
         if self.is_armature: