diff --git a/space_view3d_math_vis/__init__.py b/space_view3d_math_vis/__init__.py index f64de36410eae78380bb0ce4c80572e57fc74d0d..94d871d33153ffb5abf8f66a19f44755d80acebf 100644 --- a/space_view3d_math_vis/__init__.py +++ b/space_view3d_math_vis/__init__.py @@ -88,6 +88,7 @@ class PanelConsoleVars(Panel): col = layout.column() col.prop(bpy.context.window_manager.MathVisProp, "name_hide") col.prop(bpy.context.window_manager.MathVisProp, "bbox_hide") + col.prop(bpy.context.window_manager.MathVisProp, "in_front") col.prop(bpy.context.window_manager.MathVisProp, "bbox_scale") col.operator("mathvis.cleanup_console") @@ -242,6 +243,12 @@ class MathVis(PropertyGroup): "lines for the display of Matrix items" ) + in_front: BoolProperty( + name="Always In Front", + default=True, + description="Draw Points and lines alwasy in front", + update=call_console_hook + ) classes = ( PanelConsoleVars, diff --git a/space_view3d_math_vis/draw.py b/space_view3d_math_vis/draw.py index a9c38fbe2c2ce6d797ac8865b0576a5cbdd495ea..a31d284b3c9ffce9355bcb04ba3c5fe6489f0ff8 100644 --- a/space_view3d_math_vis/draw.py +++ b/space_view3d_math_vis/draw.py @@ -21,6 +21,7 @@ import bpy import blf import gpu +import bgl from gpu_extras.batch import batch_for_shader from . import utils @@ -132,6 +133,11 @@ def draw_callback_view(): scale = settings.bbox_scale with_bounding_box = not settings.bbox_hide + if settings.in_front: + bgl.glDepthFunc(bgl.GL_ALWAYS) + else: + bgl.glDepthFunc(bgl.GL_LESS) + data_matrix, data_quat, data_euler, data_vector, data_vector_array = utils.console_math_data() if data_vector: