From 0e3978e17a45b95ad746b8090ac11fafc9ba6886 Mon Sep 17 00:00:00 2001 From: Philipp Oeser <info@graphics-engineer.com> Date: Wed, 24 Aug 2022 11:14:17 +0200 Subject: [PATCH] Fix: nodewrangler error accessing space.node_tree when not available Revert part of rBAad1966474ed2 in nw_check() which was giving no benefit afaict (and instead tried to access space.node_tree for Spaces other than the Node Editor, spamming the console with errors). Differential Revision: https://developer.blender.org/D15770 --- node_wrangler.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/node_wrangler.py b/node_wrangler.py index 290ac082a..cc1b85feb 100644 --- a/node_wrangler.py +++ b/node_wrangler.py @@ -830,12 +830,13 @@ class NWNodeWrangler(bpy.types.AddonPreferences): def nw_check(context): space = context.space_data - editor_is_valid = space.type == 'NODE_EDITOR' - valid_trees = ["ShaderNodeTree", "CompositorNodeTree", "TextureNodeTree", "GeometryNodeTree"] - tree_is_valid = space.node_tree is not None and space.tree_type in valid_trees - return editor_is_valid and tree_is_valid + valid = False + if space.type == 'NODE_EDITOR' and space.node_tree is not None and space.tree_type in valid_trees: + valid = True + + return valid class NWBase: @classmethod -- GitLab