diff --git a/netrender/ui.py b/netrender/ui.py index f6eb94f5af4256261361e349d480ddc97e50bcc5..6993173d3b67d7e042e4a0522ce8b4b89f3d2228 100644 --- a/netrender/ui.py +++ b/netrender/ui.py @@ -37,6 +37,7 @@ DONE = 2 ERROR = 3 LAST_ADDRESS_TEST = 0 +ADDRESS_TEST_TIMEOUT = 30 def base_poll(cls, context): rd = context.scene.render @@ -67,11 +68,11 @@ def init_data(netsettings): while(len(netsettings.jobs) > 0): netsettings.jobs.remove(0) -def verify_address(netsettings): +def verify_address(netsettings, force=False): global LAST_ADDRESS_TEST init_file() - if LAST_ADDRESS_TEST + 30 < time.time(): + if force or LAST_ADDRESS_TEST + ADDRESS_TEST_TIMEOUT < time.time(): LAST_ADDRESS_TEST = time.time() try: @@ -384,11 +385,16 @@ class NetRenderSettings(bpy.types.PropertyGroup): def register(NetRenderSettings): from bpy.props import PointerProperty, StringProperty, BoolProperty, EnumProperty, IntProperty, CollectionProperty + def address_update_callback(self, context): + netsettings = context.scene.network_render + verify_address(netsettings, True) + NetRenderSettings.server_address = StringProperty( name="Server address", description="IP or name of the master render server", maxlen = 128, - default = "[default]") + default = "[default]", + update = address_update_callback) NetRenderSettings.server_port = IntProperty( name="Server port",