diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 92b32af3731d375a90b8188c479875f1afe9ef66..2bde95a21511c640d67a03fb03574f1c764ede9b 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (3, 3, 4), + "version": (3, 3, 5), "blender": (2, 74, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 2eaf2f95df0da9bb8af7adc07bacaf92b32425c1..ed8716a20eab5c142b183983f8901d97f1ed544d 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -478,12 +478,12 @@ def blen_read_object_transform_preprocess(fbx_props, fbx_obj, rot_alt_mat, use_p pst_rot = const_vector_zero_3d rot_ord = { 0: 'XYZ', - 1: 'XYZ', - 2: 'XZY', - 3: 'YZX', - 4: 'YXZ', - 5: 'ZXY', - 6: 'ZYX', + 1: 'XZY', + 2: 'YZX', + 3: 'YXZ', + 4: 'ZXY', + 5: 'ZYX', + 6: 'XYZ', # XXX eSphericXYZ, not really supported... }.get(elem_props_get_enum(fbx_props, b'RotationOrder', 0)) else: pre_rot = const_vector_zero_3d