diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 92b32af3731d375a90b8188c479875f1afe9ef66..2bde95a21511c640d67a03fb03574f1c764ede9b 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
-    "version": (3, 3, 4),
+    "version": (3, 3, 5),
     "blender": (2, 74, 0),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index 2eaf2f95df0da9bb8af7adc07bacaf92b32425c1..ed8716a20eab5c142b183983f8901d97f1ed544d 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -478,12 +478,12 @@ def blen_read_object_transform_preprocess(fbx_props, fbx_obj, rot_alt_mat, use_p
             pst_rot = const_vector_zero_3d
         rot_ord = {
             0: 'XYZ',
-            1: 'XYZ',
-            2: 'XZY',
-            3: 'YZX',
-            4: 'YXZ',
-            5: 'ZXY',
-            6: 'ZYX',
+            1: 'XZY',
+            2: 'YZX',
+            3: 'YXZ',
+            4: 'ZXY',
+            5: 'ZYX',
+            6: 'XYZ',  # XXX eSphericXYZ, not really supported...
             }.get(elem_props_get_enum(fbx_props, b'RotationOrder', 0))
     else:
         pre_rot = const_vector_zero_3d