From 154758b5a3d848a97f4194b31236e9fba14f487b Mon Sep 17 00:00:00 2001 From: Julien Duroure <julien.duroure@gmail.com> Date: Wed, 18 Sep 2019 08:33:23 +0200 Subject: [PATCH] glTF exporter: Fix shapekeys export on skinned meshes --- io_scene_gltf2/__init__.py | 2 +- io_scene_gltf2/blender/exp/gltf2_blender_extract.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 6011c5262..5114367ca 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -15,7 +15,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (0, 9, 70), + "version": (0, 9, 71), 'blender': (2, 81, 6), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py index 3b33872d7..25b917281 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py @@ -771,7 +771,7 @@ def extract_primitives(glTF, blender_mesh, blender_object, blender_vertex_groups temp_normals[blender_polygon.index * 3 + 0], temp_normals[blender_polygon.index * 3 + 1], temp_normals[blender_polygon.index * 3 + 2]) - n_morph = convert_swizzle_normal_and_tangent(n_morph, armature, blender_object, export_settings) + n_morph = convert_swizzle_normal_and_tangent(Vector(n_morph), armature, blender_object, export_settings) # Store delta. n_morph -= n -- GitLab