From 170976b246b4e871f14a7840ffa068766d611a43 Mon Sep 17 00:00:00 2001
From: Daniel Salazar <zanqdo@gmail.com>
Date: Fri, 10 Dec 2010 16:06:35 +0000
Subject: [PATCH] GIMP Image to Scene: Assigning the images to UV faces so they
 are shown out of GLSL too

---
 io_import_gimp_image_to_scene.py | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/io_import_gimp_image_to_scene.py b/io_import_gimp_image_to_scene.py
index ee6d779f2..bdd4552ea 100644
--- a/io_import_gimp_image_to_scene.py
+++ b/io_import_gimp_image_to_scene.py
@@ -343,6 +343,10 @@ def main(File, Path, LayerViewers, MixerViewers, LayerOffset,\
 			if PremulAlpha: Img.use_premultiply = True
 			Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave)
 			
+			UVFace = Active.data.uv_textures[0].data[0]
+			UVFace.image = Img
+			UVFace.use_image = True
+			
 			Tex.image = Img
 			
 			Mat.texture_slots.add()
@@ -362,6 +366,10 @@ def main(File, Path, LayerViewers, MixerViewers, LayerOffset,\
 			Img.source = 'FILE'
 			Img.filepath = '%s%s%s' % (PathSaveRaw, Name, ExtSave)
 			
+			UVFace = Active.data.uv_textures[0].data[0]
+			UVFace.image = Img
+			UVFace.use_image = True
+			
 			Tex.image = Img
 			
 			Mat.texture_slots.add()
-- 
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