From 17a28df49c35da5670c2964f29f0768d650a1d0a Mon Sep 17 00:00:00 2001
From: Bastien Montagne <montagne29@wanadoo.fr>
Date: Tue, 17 Feb 2015 15:06:05 +0100
Subject: [PATCH] Fix T43707: FBX 7.4 Binary Exporter replaces all meshes with
 the same name when working with linked libraries.

Now take libname (lib namespace) into account when generating ID's name or key...
---
 io_scene_fbx/fbx_utils.py | 14 ++++++++++----
 1 file changed, 10 insertions(+), 4 deletions(-)

diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py
index fffcc0980..01a5520e0 100644
--- a/io_scene_fbx/fbx_utils.py
+++ b/io_scene_fbx/fbx_utils.py
@@ -284,18 +284,24 @@ def get_key_from_fbx_uuid(uuid):
 
 
 # Blender-specific key generators
+def get_bid_name(bid):
+    if bid.library is not None:
+        return "_L_".join((bid.name, bid.library.name))
+    return bid.name
+
+
 def get_blenderID_key(bid):
     if isinstance(bid, Iterable):
-        return "|".join("B" + e.rna_type.name + "#" + e.name for e in bid)
+        return "|".join("B" + e.rna_type.name + "#" + get_bid_name(e) for e in bid)
     else:
-        return "B" + bid.rna_type.name + "#" + bid.name
+        return "B" + bid.rna_type.name + "#" + get_bid_name(bid)
 
 
 def get_blenderID_name(bid):
     if isinstance(bid, Iterable):
-        return "|".join(e.name for e in bid)
+        return "|".join(get_bid_name(e) for e in bid)
     else:
-        return bid.name
+        return get_bid_name(bid)
 
 
 def get_blender_empty_key(obj):
-- 
GitLab