From 17b5e784006fdc1d03eeac43520bca155cfbe7e4 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel <brechtvanlommel@pandora.be> Date: Fri, 18 May 2012 13:02:03 +0000 Subject: [PATCH] Fix #31513: lwo importer error when importing ngons, patch by Lawrence D'Oliveiro. --- io_import_scene_lwo.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py index fee79bbc0..f8c8ebac8 100644 --- a/io_import_scene_lwo.py +++ b/io_import_scene_lwo.py @@ -1142,8 +1142,8 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub face.vertices_raw[0]= ng[tri[0]] face.vertices_raw[1]= ng[tri[1]] face.vertices_raw[2]= ng[tri[2]] - face.material_index= me.faces[ng_key].material_index - face.use_smooth= me.faces[ng_key].use_smooth + face.material_index= me.tessfaces[ng_key].material_index + face.use_smooth= me.tessfaces[ng_key].use_smooth face_offset+= 1 # FaceIDs are no longer a concern, so now update the mesh. -- GitLab