From 17b5e784006fdc1d03eeac43520bca155cfbe7e4 Mon Sep 17 00:00:00 2001
From: Brecht Van Lommel <brechtvanlommel@pandora.be>
Date: Fri, 18 May 2012 13:02:03 +0000
Subject: [PATCH] Fix #31513: lwo importer error when importing ngons, patch by
 Lawrence D'Oliveiro.

---
 io_import_scene_lwo.py | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py
index fee79bbc0..f8c8ebac8 100644
--- a/io_import_scene_lwo.py
+++ b/io_import_scene_lwo.py
@@ -1142,8 +1142,8 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub
                     face.vertices_raw[0]= ng[tri[0]]
                     face.vertices_raw[1]= ng[tri[1]]
                     face.vertices_raw[2]= ng[tri[2]]
-                    face.material_index= me.faces[ng_key].material_index
-                    face.use_smooth= me.faces[ng_key].use_smooth
+                    face.material_index= me.tessfaces[ng_key].material_index
+                    face.use_smooth= me.tessfaces[ng_key].use_smooth
                     face_offset+= 1
 
         # FaceIDs are no longer a concern, so now update the mesh.
-- 
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