diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py index b019f5bc9cf6167bfc01d01885511e39def6e798..fac7ff99c5190057beee0fba26ab0a2f2369f3d5 100644 --- a/io_import_scene_lwo.py +++ b/io_import_scene_lwo.py @@ -1088,8 +1088,9 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub print("Adding %d Vertex Color Maps" % len(layer_data.colmaps)) for cmap_key in layer_data.colmaps: map_pack= create_mappack(layer_data, cmap_key, "COLOR") - vcol= me.vertex_colors.new(cmap_key) - if not vcol: + me.vertex_colors.new(cmap_key) + vcol= me.tessface_vertex_colors[-1] + if not vcol or not vcol.data: break for fi in map_pack: if fi > len(vcol.data): @@ -1109,10 +1110,9 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub print("Adding %d UV Textures" % len(layer_data.uvmaps)) for uvmap_key in layer_data.uvmaps: map_pack= create_mappack(layer_data, uvmap_key, "UV") - uvm= me.uv_textures.new(name=uvmap_key) - uvloop = me.uv_layers[-1] - uvm = uvloop.data - if not uvm: + me.uv_textures.new(name=uvmap_key) + uvm= me.tessface_uv_textures[-1] + if not uvm or not uvm.data: break for fi in map_pack: if fi > len(uvm.data):