diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index bb0f8ae1d5566228ea4223da9a87e5c96bce7950..893c13d2e049a5c806dda34a839b135bf9586c4e 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 20, 0), + "version": (4, 20, 1), "blender": (2, 81, 6), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py index f71e89a8153171e642a9959c16d7be972bc57756..c35399b24cd8ff021e8379a5ad80ff71ff21996d 100644 --- a/io_scene_fbx/fbx_utils.py +++ b/io_scene_fbx/fbx_utils.py @@ -594,10 +594,12 @@ def _elem_props_flags(animatable, animated, custom): return b"A+U" return b"A+" if custom: - return b"AU" + # Seems that customprops always need those 'flags', see T69554. Go figure... + return b"A+U" return b"A" if custom: - return b"U" + # Seems that customprops always need those 'flags', see T69554. Go figure... + return b"A+U" return b""