From 259f694d1489dfb58540d5fd21de1c6903581a02 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Fri, 7 Dec 2018 06:59:40 +1100
Subject: [PATCH] Fix T58881: FBX error exporting tangent space

---
 io_scene_fbx/export_fbx_bin.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py
index 94d94376f..4defc7c72 100644
--- a/io_scene_fbx/export_fbx_bin.py
+++ b/io_scene_fbx/export_fbx_bin.py
@@ -1026,7 +1026,7 @@ def fbx_data_mesh_elements(root, me_obj, scene_data, done_meshes):
                 # t_lnw = array.array(data_types.ARRAY_FLOAT64, (0.0,)) * len(me.loops)
                 uv_names = [uvlayer.name for uvlayer in me.uv_layers]
                 for name in uv_names:
-                    me.calc_tangents(name)
+                    me.calc_tangents(uvmap=name)
                 for idx, uvlayer in enumerate(me.uv_layers):
                     name = uvlayer.name
                     # Loop bitangents (aka binormals).
-- 
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