diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py index 7476bc96883d28f393f0c0730bb6370a60ea2a42..49f20e71a525f922c3601da159999d3f97b3cf3a 100644 --- a/io_coat3D/coat.py +++ b/io_coat3D/coat.py @@ -236,7 +236,7 @@ class SCENE_OT_export(bpy.types.Operator): bpy.ops.export_scene.obj(filepath=coa.applink_name,use_selection=True, use_mesh_modifiers=False,use_blen_objects=True, use_materials = True, - keep_vertex_order = True,axis_forward='Y',axis_up='Z') + keep_vertex_order = True,axis_forward='-Z',axis_up='Y') obj.location = coa.loc obj.rotation_euler = coa.rot @@ -368,7 +368,7 @@ class SCENE_OT_import(bpy.types.Operator): if(os.path.isfile(mtl)): os.remove(mtl) - bpy.ops.import_scene.obj(filepath=path_object,axis_forward='Y',axis_up='Z',use_image_search=False) + bpy.ops.import_scene.obj(filepath=path_object,axis_forward='-Z',axis_up='Y',use_image_search=False) obj_proxy = scene.objects[0] bpy.ops.object.select_all(action='TOGGLE') obj_proxy.select = True @@ -479,7 +479,7 @@ class SCENE_OT_import(bpy.types.Operator): if(os.path.isfile(mtl_list)): os.remove(mtl_list) - bpy.ops.import_scene.obj(filepath=new_applink_name,axis_forward='Y',axis_up='Z') + bpy.ops.import_scene.obj(filepath=new_applink_name,axis_forward='-Z',axis_up='Y') bpy.ops.object.transform_apply(rotation=True) new_obj = scene.objects[0] new_obj.coat3D.applink_name = obj_path