From 2e8e879c9727929d07762eb83f1deda6ea75c2ac Mon Sep 17 00:00:00 2001 From: Campbell Barton <ideasman42@gmail.com> Date: Tue, 26 Jun 2012 21:52:16 +0000 Subject: [PATCH] patch from Chris Want to make ply script more useful when imported from other scripts (returning a mesh). --- io_mesh_ply/import_ply.py | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/io_mesh_ply/import_ply.py b/io_mesh_ply/import_ply.py index ee64552a5..98184307c 100644 --- a/io_mesh_ply/import_ply.py +++ b/io_mesh_ply/import_ply.py @@ -217,12 +217,10 @@ def read(filepath): import bpy -def load_ply(filepath): - import time +def load_ply_mesh(filepath, ply_name): from bpy_extras.io_utils import unpack_face_list # from bpy_extras.image_utils import load_image # UNUSED - t = time.time() obj_spec, obj, texture = read(filepath) if obj is None: print('Invalid file') @@ -292,8 +290,6 @@ def load_ply(filepath): for j in range(len_ind - 2): add_face(verts, (ind[0], ind[j + 1], ind[j + 2]), uvindices, colindices) - ply_name = bpy.path.display_name_from_filepath(filepath) - mesh = bpy.data.meshes.new(name=ply_name) mesh.vertices.add(len(obj[b'vertex'])) @@ -358,6 +354,16 @@ def load_ply(filepath): for face in mesh.uv_textures[0].data: face.image = image + return mesh + +def load_ply(filepath): + import time + + t = time.time() + ply_name = bpy.path.display_name_from_filepath(filepath) + + mesh = load_ply_mesh(filepath, ply_name) + scn = bpy.context.scene obj = bpy.data.objects.new(ply_name, mesh) -- GitLab