diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index 2987362077b31480b8ee0e9062416558be45d8ad..3a85af263c4709aea7406c7540a9f9ac4628e0c1 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -74,6 +74,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ assign colors and images to the materials from all referenced material libs """ DIR = os.path.dirname(filepath) + context_material_vars = set() #==================================================================================# # This function sets textures defined in .mtl file # @@ -109,7 +110,8 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ texture.use_interpolation = True texture.use_alpha = True blender_material.use_transparency = True - blender_material.alpha = 0.0 + if "alpha" not in context_material_vars: + blender_material.alpha = 0.0 blender_material.game_settings.alpha_blend = 'ALPHA' else: @@ -155,7 +157,8 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ mtex.use_map_alpha = True blender_material.use_transparency = True blender_material.transparency_method = 'Z_TRANSPARENCY' - blender_material.alpha = 0.0 + if "alpha" not in context_material_vars: + blender_material.alpha = 0.0 # Todo, unset deffuse material alpha if it has an alpha channel elif type == 'refl': @@ -200,6 +203,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ elif line.startswith(b'newmtl'): context_material_name = line_value(line.split()) context_material = unique_materials.get(context_material_name) + context_material_vars.clear() elif context_material: # we need to make a material to assign properties to it. @@ -215,10 +219,12 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ context_material.specular_hardness = int((float_func(line_split[1]) * 0.51)) elif line_lower.startswith(b'ni'): # Refraction index context_material.raytrace_transparency.ior = max(1, min(float_func(line_split[1]), 3)) # between 1 and 3 + context_material_vars.add("ior") elif line_lower.startswith(b'd'): # dissolve (trancparency) context_material.alpha = float_func(line_split[1]) context_material.use_transparency = True context_material.transparency_method = 'Z_TRANSPARENCY' + context_material_vars.add("alpha") elif line_lower.startswith(b'tr'): # trancelucency context_material.translucency = float_func(line_split[1]) elif line_lower.startswith(b'tf'): @@ -305,10 +311,12 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ if do_transparency: context_material.use_transparency = True context_material.transparency_method = 'RAYTRACE' if do_raytrace else 'Z_TRANSPARENCY' - context_material.alpha = 0.0 + if "alpha" not in context_material_vars: + context_material.alpha = 0.0 if do_glass: - context_material.raytrace_transparency.ior = 1.5 + if "ior" not in context_material_vars: + context_material.raytrace_transparency.ior = 1.5 if do_fresnel: context_material.raytrace_mirror.fresnel = 1.0 # could be any value for 'ON'