diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py index c4e7374730a23553be7b35d211846271bcc7d060..ff507b312534f213bcabeffa54cffee05441be2c 100644 --- a/io_mesh_stl/blender_utils.py +++ b/io_mesh_stl/blender_utils.py @@ -26,7 +26,6 @@ def create_and_link_mesh(name, faces, points, global_matrix): Create a blender mesh and object called name from a list of *points* and *faces* and link it in the current scene. """ - from mathutils import Vector mesh = bpy.data.meshes.new(name) mesh.from_pydata(points, [], faces)