diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index c9c124ff77f338928ec3b4381d4dabc8e4196fed..b0bc8b9c38237f231c33862b92dd03ba45667a87 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -4,7 +4,7 @@
 bl_info = {
     'name': 'glTF 2.0 format',
     'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin SchmithĂĽsen, Jim Eckerlein, and many external contributors',
-    "version": (3, 4, 13),
+    "version": (3, 4, 14),
     'blender': (3, 3, 0),
     'location': 'File > Import-Export',
     'description': 'Import-Export as glTF 2.0',
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
index c654b445e006a1e43cfa798ca599ef8e249c0d32..203e1ec5ee7c11c1b6f6441891d0f229707d775a 100644
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
@@ -103,7 +103,8 @@ class VExportTree:
             blender_children.setdefault(bobj, [])
             blender_children.setdefault(bparent, []).append(bobj)
 
-        for blender_object in [obj.original for obj in depsgraph.scene_eval.objects if obj.parent is None]:
+        scene_eval = blender_scene.evaluated_get(depsgraph=depsgraph)
+        for blender_object in [obj.original for obj in scene_eval.objects if obj.parent is None]:
             self.recursive_node_traverse(blender_object, None, None, Matrix.Identity(4), blender_children)
 
     def recursive_node_traverse(self, blender_object, blender_bone, parent_uuid, parent_coll_matrix_world, blender_children, armature_uuid=None, dupli_world_matrix=None):