diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py index e730187058829969030fd31ee44c3633c4d8185f..066b8e9c16b8b02375d68cee8474873f8c4335b5 100644 --- a/io_export_unreal_psk_psa.py +++ b/io_export_unreal_psk_psa.py @@ -1769,8 +1769,6 @@ class OBJECT_OT_UnrealExport(bpy.types.Operator): return{'FINISHED'} def menu_func(self, context): - bpy.context.scene.unrealexportpsk = True - bpy.context.scene.unrealexportpsa = True default_path = os.path.splitext(bpy.data.filepath)[0] + ".psk" self.layout.operator("export.udk_anim_data", text="Skeleton Mesh / Animation Data (.psk/.psa)").filepath = default_path