From 45d006e6628decd5b61759f9bddf0140ae1aba20 Mon Sep 17 00:00:00 2001 From: Campbell Barton <ideasman42@gmail.com> Date: Mon, 7 May 2012 13:13:52 +0000 Subject: [PATCH] fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no camera --- io_scene_fbx/export_fbx.py | 1 + 1 file changed, 1 insertion(+) diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index 8090c44d9..a33cf78f4 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -1971,6 +1971,7 @@ def save_single(operator, scene, filepath="", mats = me.materials else: me = ob.data + me.update(calc_tessface=True) mats = me.materials # # Support object colors -- GitLab