From 45d006e6628decd5b61759f9bddf0140ae1aba20 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Mon, 7 May 2012 13:13:52 +0000
Subject: [PATCH] fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if
 no camera

---
 io_scene_fbx/export_fbx.py | 1 +
 1 file changed, 1 insertion(+)

diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py
index 8090c44d9..a33cf78f4 100644
--- a/io_scene_fbx/export_fbx.py
+++ b/io_scene_fbx/export_fbx.py
@@ -1971,6 +1971,7 @@ def save_single(operator, scene, filepath="",
                         mats = me.materials
                     else:
                         me = ob.data
+                        me.update(calc_tessface=True)
                         mats = me.materials
 
 # 						# Support object colors
-- 
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