diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py index 46499be1bf15206467ae00927aaae5f6bc5c5f90..5b4f266de37e1c1ab4883e630a12faeb8bc05784 100644 --- a/io_coat3D/coat.py +++ b/io_coat3D/coat.py @@ -232,7 +232,7 @@ class SCENE_OT_export(bpy.types.Operator): bpy.ops.export_scene.obj(filepath=coa.applink_name,use_selection=True, use_mesh_modifiers=False,use_blen_objects=True, use_materials = True, - keep_vertex_order = True,axis_forward='X',axis_up='Y') + keep_vertex_order = True,axis_forward='Y',axis_up='Z') obj.location = coa.loc obj.rotation_euler = coa.rot @@ -364,7 +364,7 @@ class SCENE_OT_import(bpy.types.Operator): if(os.path.isfile(mtl)): os.remove(mtl) - bpy.ops.import_scene.obj(filepath=path_object,axis_forward='X',axis_up='Y',use_image_search=False) + bpy.ops.import_scene.obj(filepath=path_object,axis_forward='Y',axis_up='Z',use_image_search=False) obj_proxy = scene.objects[0] bpy.ops.object.select_all(action='TOGGLE') obj_proxy.select = True @@ -475,7 +475,7 @@ class SCENE_OT_import(bpy.types.Operator): if(os.path.isfile(mtl_list)): os.remove(mtl_list) - bpy.ops.import_scene.obj(filepath=new_applink_name,axis_forward='X',axis_up='Y') + bpy.ops.import_scene.obj(filepath=new_applink_name,axis_forward='Y',axis_up='Z') bpy.ops.object.transform_apply(rotation=True) new_obj = scene.objects[0] new_obj.coat3D.applink_name = obj_path