diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index d5496c9b3ce9c1358b3476ddd873075c3fa606f5..3af4298418b473e2d447ce353bc477b1e96277be 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -1029,7 +1029,7 @@ def parse_bone(blender_bone, psk_file, psa_file, parent_id, is_root_bone, parent
     final_parent_id = parent_id
     
     #RG/RE -
-    #if we are not seperated by a small distance, create a dummy bone for the displacement
+    #if we are not separated by a small distance, create a dummy bone for the displacement
     #this is only needed for root bones, since UT assumes a connected skeleton, and from here
     #down the chain we just use "tail" as an endpoint
     #if(head.length > 0.001 and is_root_bone == 1):
diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py
index 389ffe2c683bdd0a7aa1e45f06cc784c4bb31237..300a65681dc001ef7f21737c5e48d1f660a21ba7 100644
--- a/io_scene_x3d/import_x3d.py
+++ b/io_scene_x3d/import_x3d.py
@@ -144,7 +144,7 @@ def vrmlFormat(data):
     data = data.replace('}', '\n}\n')
     data = data.replace('[', '\n[\n')
     data = data.replace(']', '\n]\n')
-    data = data.replace(',', ' , ')  # make sure comma's seperate
+    data = data.replace(',', ' , ')  # make sure comma's separate
 
     if EXTRACT_STRINGS:
         # add strings back in
diff --git a/system_demo_mode/__init__.py b/system_demo_mode/__init__.py
new file mode 100644
index 0000000000000000000000000000000000000000..18b8b676c53c1ec4b971c719ae7f01331cca8748
--- /dev/null
+++ b/system_demo_mode/__init__.py
@@ -0,0 +1,145 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+    "name": "Demo Mode",
+    "author": "Campbell Barton",
+    "blender": (2, 5, 7),
+    "api": 35622,
+    "location": "Demo Menu",
+    "description": "TODO",
+    "warning": "",
+    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
+        "Scripts/TODO/DemoMode",
+    "tracker_url": "",
+    "support": 'OFFICIAL',
+    "category": "Import-Export"}
+
+# To support reload properly, try to access a package var, if it's there, reload everything
+if "bpy" in locals():
+    import imp
+    if "config" in locals():
+        imp.reload(config)
+
+
+import bpy
+from bpy.props import StringProperty, BoolProperty, FloatProperty, EnumProperty
+from io_utils import ImportHelper
+
+
+class DemoModeSetup(bpy.types.Operator):
+    '''Creates a demo script and optionally executes'''
+    bl_idname = "wm.demo_mode_setup"
+    bl_label = "Demo Mode"
+    bl_options = {'PRESET'}
+
+    # List of operator properties, the attributes will be assigned
+    # to the class instance from the operator settings before calling.
+
+    # these are used to create the file list.
+    filepath = StringProperty(name="File Path", description="Filepath used for importing the file", maxlen=1024, default="", subtype='FILE_PATH')
+    random_order = BoolProperty(name="Random Order", description="Select files randomly", default=False)
+    mode = EnumProperty(items=(
+            ('AUTO', "Automatic", ""),
+            ('PLAY', "Play", ""),
+            ('RENDER', "Render", ""),
+            ),
+                name="Method")
+
+    run = BoolProperty(name="Run Immediately!", description="Run demo immediately", default=True)
+
+    # these are mapped directly to the config!
+    #
+    # anim
+    # ====
+    anim_cycles = FloatProperty(name="Cycles", description="Number of times to play the animation", min=0.1, max=1000.0, soft_min=1.0, soft_max=1000.0, default=1.0)
+    anim_time_min = FloatProperty(name="Time Min", description="Minimum number of seconds to show the animation for (for small loops)", min=0.0, max=1000.0, soft_min=1.0, soft_max=1000.0, default=4.0)
+    anim_time_max = FloatProperty(name="Time Max", description="Maximum number of seconds to show the animation for (incase the end frame is very high for no reason)", min=0.0, max=100000000.0, soft_min=1.0, soft_max=100000000.0, default=60.0)
+    anim_screen_switch = FloatProperty(name="Screen Switch", description="Time between switching screens (in seconds) or 0 to disable", min=0.0, max=100000000.0, soft_min=1.0, soft_max=60.0, default=0.0)
+    #
+    # render
+    # ======
+    display_render = FloatProperty(name="Render Delay", description="Time to display the rendered image before moving on (in seconds)", min=0.0, max=60.0, default=4.0)
+    anim_render = BoolProperty(name="Render Anim", description="Render entire animation (render mode only)", default=False)
+
+    def execute(self, context):
+        from . import config
+
+        keywords = self.as_keywords(ignore=("filepath", "random_order", "run"))
+
+        from . import config
+        cfg_str, dirpath = config.as_string(self.filepath, self.random_order, **keywords)
+        text = bpy.data.texts.get("demo.py")
+        if text is None:
+            text = bpy.data.texts.new("demo.py")
+
+        text.from_string(cfg_str)
+        return {'FINISHED'}
+
+    def invoke(self, context, event):
+        context.window_manager.fileselect_add(self)
+        return {'RUNNING_MODAL'}
+
+    def check(self, context):
+        return True  # lazy
+
+    def draw(self, context):
+        layout = self.layout
+        col = layout.column()
+        col.prop(self, "run")
+
+        col.label("Generate Settings:")
+        col.prop(self, "mode")
+        col.prop(self, "random_order")
+        
+        mode = self.mode
+        
+        col.separator()
+        colsub = col.column()
+        colsub.active = (mode in ('AUTO', 'ANIMATE'))
+        colsub.label("Animate Settings:")
+        colsub.prop(self, "anim_cycles")
+        colsub.prop(self, "anim_time_min")
+        colsub.prop(self, "anim_time_max")
+
+        col.separator()
+        colsub = col.column()
+        colsub.active = (mode in ('AUTO', 'RENDER'))
+        colsub.label("Render Settings:")
+        colsub.prop(self, "render_anim")
+
+
+def menu_func(self, context):
+    self.layout.operator(DemoModeSetup.bl_idname)
+
+
+def register():
+    bpy.utils.register_class(DemoModeSetup)
+
+    bpy.types.INFO_MT_file_import.append(menu_func)
+
+
+def unregister():
+    bpy.utils.unregister_class(DemoModeSetup)
+
+    bpy.types.INFO_MT_file_import.remove(menu_func)
+
+if __name__ == "__main__":
+    register()
diff --git a/system_demo_mode/config.py b/system_demo_mode/config.py
new file mode 100644
index 0000000000000000000000000000000000000000..6ef731fc9cf6fe31b82934d5f92d83661948c6a7
--- /dev/null
+++ b/system_demo_mode/config.py
@@ -0,0 +1,71 @@
+import os
+
+def blend_list(path):
+    for dirpath, dirnames, filenames in os.walk(path):
+
+        # skip '.svn'
+        if dirpath.startswith("."):
+            continue
+
+        for filename in filenames:
+            if filename.lower().endswith(".blend"):
+                filepath = os.path.join(dirpath, filename)
+                yield filepath
+
+
+def generate(dirpath, random_order, **kwargs):
+
+    # incase file is selected!
+    if not os.path.exists(dirpath) or not os.path.isdir(dirpath):
+        dirpath = os.path.dirname(dirpath)
+
+    files = list(blend_list(dirpath))
+    if random_order:
+        import random
+        random.shuffle(files)
+    else:
+        files.sort()
+
+    config = []
+    for f in files:
+        defaults = kwargs.copy()
+        defaults["file"] = f
+        config.append(defaults)
+
+    return config, dirpath
+
+
+def as_string(dirpath, random_order, **kwargs):
+    cfg, dirpath = generate(dirpath, random_order, **kwargs)
+    
+    # hint for reader, can be used if files are not found.
+    cfg_str = []
+    cfg_str += ["# generated file\n"]
+    cfg_str += ["\n"]
+    cfg_str += ["# edit the search path so other systems may find the files below\n"]
+    cfg_str += ["# based on name only if the absolute paths cant be found\n"]
+    cfg_str += ["\n"]
+    cfg_str += ["search_path = %r\n" % dirpath]
+    cfg_str += ["\n"]
+
+
+    # All these work but use nicest formatting!
+    if 0: # works but not nice to edit.
+        cfg_str += ["config = %r" % cfg]
+    elif 0:
+        import pprint
+        cfg_str += ["config = %s" % pprint.pformat(cfg, indent=0, width=120)]
+    elif 0:
+        cfg_str += [("config = %r" % cfg).replace("{", "\n    {")]
+    else:
+        import pprint
+        def dict_as_kw(d):
+            return "dict(%s)" % ", ".join(("%s=%s" % (k, pprint.pformat(v))) for k, v in sorted(d.items()))
+        ident = "    "
+        cfg_str += ["config = [\n"]
+        for cfg_item in cfg:
+            cfg_str += ["%s%s,\n" % (ident, dict_as_kw(cfg_item))]
+        cfg_str += ["%s]\n\n" % ident]
+            
+            
+    return "".join(cfg_str), dirpath
diff --git a/system_demo_mode/demo_mode.py b/system_demo_mode/demo_mode.py
new file mode 100644
index 0000000000000000000000000000000000000000..028ecfda05a44ad7f176fb19c7eb97be01567b64
--- /dev/null
+++ b/system_demo_mode/demo_mode.py
@@ -0,0 +1,363 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+'''
+Even though this is in a package this can run as a stand alone scripts.
+
+# --- example usage
+blender --python release/scripts/addons/system_demo_mode/demo_mode.py
+
+looks for demo.py textblock or file in the same path as the blend:
+# --- example
+config = [
+    dict(anim_cycles=1.0, anim_render=False, anim_screen_switch=0.0, anim_time_max=10.0, anim_time_min=4.0, mode='AUTO', display_render=4.0, file='/l/19534_simplest_mesh_2.blend'),
+    dict(anim_cycles=1.0, anim_render=False, anim_screen_switch=0.0, anim_time_max=10.0, anim_time_min=4.0, mode='AUTO', display_render=4.0, file='/l/252_pivotConstraint_01.blend'),
+    ]
+# ---
+'''
+
+import bpy
+import sys
+import time
+import tempfile
+import os
+
+# populate from script
+global_config_files = []
+
+
+global_config = dict(anim_cycles=1.0,
+                     anim_render=False,
+                     anim_screen_switch=0.0,
+                     anim_time_max=60.0,
+                     anim_time_min=4.0,
+                     mode='AUTO',
+                     display_render=4.0)
+
+# switch to the next file in 2 sec.
+global_config_fallback = dict(anim_cycles=1.0,
+                              anim_render=False,
+                              anim_screen_switch=0.0,
+                              anim_time_max=60.0,
+                              anim_time_min=4.0,
+                              mode='AUTO',
+                              display_render=4.0)
+
+
+
+global_state = {
+    "init_time": 0.0,
+    "last_switch": 0.0,
+    "reset_anim": False,
+    "anim_cycles": 0.0,  # count how many times we played the anim
+    "last_frame": 0,
+    "render_out": "",
+    "render_time": "",  # time render was finished.
+    "timer": None,
+    "basedir": "",  # demo.py is stored here
+    "demo_index": 0,
+}
+
+def demo_mode_auto_select():
+    
+    play_area = 0
+    render_area = 0
+    
+    for area in bpy.context.window.screen.areas:
+        size = area.width * area.height
+        if area.type in {'VIEW_3D', 'GRAPH_EDITOR', 'DOPESHEET_EDITOR', 'NLA_EDITOR', 'TIMELINE'}:
+            play_area += size
+        elif area.type in {'IMAGE_EDITOR', 'SEQUENCE_EDITOR', 'NODE_EDITOR'}:
+            render_area += size
+
+    mode = 'PLAY' if play_area >= render_area else 'RENDER'
+    print(mode, play_area, render_area)
+    return 'PLAY'
+    
+
+def demo_mode_next_file():
+    global_state["demo_index"] += 1
+
+    if global_state["demo_index"] >= len(global_config_files):
+        global_state["demo_index"] = 0
+
+    print("func:demo_mode_next_file", global_state["demo_index"])
+    filepath = global_config_files[global_state["demo_index"]]["file"]
+    bpy.ops.wm.open_mainfile(filepath=filepath)
+
+
+def demo_mode_timer_add():
+    global_state["timer"] = bpy.context.window_manager.event_timer_add(0.8, bpy.context.window)
+
+
+def demo_mode_timer_remove():
+    if global_state["timer"]:
+        bpy.context.window_manager.event_timer_remove(global_state["timer"])
+        global_state["timer"] = None
+
+
+def demo_mode_load_file():
+    """ Take care, this can only do limited functions since its running
+        before the file is fully loaded.
+        Some operators will crash like playing an animation.
+    """
+    print("func:demo_mode_load_file")
+    DemoMode.first_run = True
+    bpy.ops.wm.demo_mode('EXEC_DEFAULT')
+
+
+def demo_mode_init():
+    print("func:demo_mode_init")
+    DemoKeepAlive.ensure()
+
+    if 1:
+        global_config.clear()
+        global_config.update(global_config_files[global_state["demo_index"]])
+
+    print(global_config)
+
+    demo_mode_timer_add()
+
+    if global_config["mode"] == 'AUTO':
+        global_config["mode"] = demo_mode_auto_select()
+
+    if global_config["mode"] == 'PLAY':
+        bpy.ops.screen.animation_play()
+
+    elif global_config["mode"] == 'RENDER':
+        print("  render")
+        global_state["render_out"] = tempfile.mkstemp()[1]
+
+        bpy.context.scene.render.filepath = global_state["render_out"]
+        bpy.context.scene.render.file_format = 'PNG'  # animation will fail!
+        bpy.context.scene.render.use_file_extension = False
+        bpy.context.scene.render.use_placeholder = False
+        if os.path.exists(global_state["render_out"]):
+            print("  render!!!")
+            os.remove(global_state["render_out"])
+
+        bpy.ops.render.render('INVOKE_DEFAULT', write_still=True)
+    else:
+        raise Exception("Unsupported mode %r" % global_config["mode"])
+
+    global_state["init_time"] = global_state["last_switch"] = time.time()
+    global_state["render_time"] = -1.0
+
+
+def demo_mode_update():
+    time_current = time.time()
+    time_delta = time_current - global_state["last_switch"]
+    time_total = time_current - global_state["init_time"]
+
+    # --------------------------------------------------------------------------
+    # ANIMATE MODE
+    if global_config["mode"] == 'PLAY':
+        # check for exit
+        if time_total > global_config["anim_time_max"]:
+            demo_mode_next_file()
+            return
+
+        # run update funcs
+        if global_state["reset_anim"]:
+            global_state["reset_anim"] = False
+            bpy.ops.screen.animation_cancel(restore_frame=False)
+            bpy.ops.screen.animation_play()
+
+        if global_config["anim_screen_switch"]:
+            # print(time_delta, 1)
+            if time_delta > global_config["anim_screen_switch"]:
+
+                screen = bpy.context.window.screen
+                index = bpy.data.screens.keys().index(screen.name)
+                screen_new = bpy.data.screens[(index if index > 0 else len(bpy.data.screens)) - 1]
+                bpy.context.window.screen = screen_new
+
+                global_state["last_switch"] = time_current
+
+                #if global_config["mode"] == 'PLAY':
+                if 1:
+                    global_state["reset_anim"] = True
+
+    # --------------------------------------------------------------------------
+    # RENDER MODE
+    elif global_config["mode"] == 'RENDER':
+        if os.path.exists(global_state["render_out"]):
+            # wait until the time has passed
+            if global_state["render_time"] == -1.0:
+                global_state["render_time"] = time.time()
+            else:
+                if time.time() - global_state["render_time"] > global_config["display_render"]:
+                    os.remove(global_state["render_out"])
+                    demo_mode_next_file()
+                    return
+    else:
+        raise Exception("Unsupported mode %r" % global_config["mode"])
+
+# -----------------------------------------------------------------------------
+# modal operator
+
+class DemoKeepAlive:
+    secret_attr = "_keepalive"
+
+    @staticmethod
+    def ensure():
+        if DemoKeepAlive.secret_attr not in bpy.app.driver_namespace:
+            bpy.app.driver_namespace[DemoKeepAlive.secret_attr] = DemoKeepAlive()
+
+    @staticmethod
+    def remove():
+        if DemoKeepAlive.secret_attr in bpy.app.driver_namespace:
+            del bpy.app.driver_namespace[DemoKeepAlive.secret_attr]
+
+    def __del__(self):
+        """ Hack, when the file is loaded the drivers namespace is cleared.
+        """
+        if DemoMode.enabled:
+            demo_mode_load_file()
+
+
+class DemoMode(bpy.types.Operator):
+    bl_idname = "wm.demo_mode"
+    bl_label = "Demo"
+
+    enabled = False
+
+    first_run = True
+
+    def cleanup(self, disable=False):
+        demo_mode_timer_remove()
+        self.__class__.first_run = True
+
+        if disable:
+            self.__class__.enabled = False
+            DemoKeepAlive.remove()
+
+    def modal(self, context, event):
+        # print("DemoMode.modal")
+        if not self.__class__.enabled:
+            self.cleanup(disable=True)
+            return {'CANCELLED'}
+
+        if event.type == 'ESC':
+            self.cleanup(disable=True)
+            # disable here and not in cleanup because this is a user level disable.
+            # which should stay disabled until explicitly enabled again.
+            return {'CANCELLED'}
+
+        # print(event.type)
+        if self.__class__.first_run:
+            self.__class__.first_run = False
+
+            demo_mode_init()
+        else:
+            demo_mode_update()
+
+        return {'PASS_THROUGH'}
+
+    def execute(self, context):
+        print("func:DemoMode.execute")
+        # toggle
+        if self.__class__.enabled and self.__class__.first_run == False:
+            # this actually cancells the previous running instance
+            self.__class__.enabled = False
+            return {'CANCELLED'}
+        else:
+            self.__class__.enabled = True
+            context.window_manager.modal_handler_add(self)
+            return {'RUNNING_MODAL'}
+
+    def cancel(self, context):
+        print("func:DemoMode.cancel")
+        # disable here means no running on file-load.
+        self.cleanup()
+        return None
+
+
+def menu_func(self, context):
+    # print("func:menu_func - DemoMode.enabled:", DemoMode.enabled, "bpy.app.driver_namespace:", DemoKeepAlive.secret_attr not in bpy.app.driver_namespace, 'global_state["timer"]:', global_state["timer"])
+    layout = self.layout
+    layout.operator_context = 'EXEC_DEFAULT'
+    layout.operator("wm.demo_mode", icon='PLAY' if not DemoMode.enabled else 'PAUSE')
+
+
+def register():
+    bpy.utils.register_class(DemoMode)
+    bpy.types.INFO_HT_header.append(menu_func)
+
+
+def unregister():
+    bpy.utils.unregister_class(DemoMode)
+
+
+# -----------------------------------------------------------------------------
+# parse args
+
+def load_config(cfg_name="demo.py"):
+    namespace = {}
+    text = bpy.data.texts.get(cfg_name)
+    if text is None:
+        basedir = os.path.dirname(bpy.data.filepath)
+        demo_path = os.path.join(basedir, "demo.py")
+        demo_file = open(demo_path, "r")
+        demo_data = demo_file.read()
+    else:
+        demo_data = text.as_string()
+        demo_path = os.path.join(bpy.data.filepath, cfg_name)  # fake
+
+    namespace["__file__"] = demo_path
+
+    exec(demo_data, namespace, namespace)
+
+    demo_file.close()
+
+    global_config_files[:] = []
+
+    for filecfg in namespace["config"]:
+
+        # defaults
+        #filecfg["display_render"] = filecfg.get("display_render", 0)
+        #filecfg["animate"] = filecfg.get("animate", 0)
+        #filecfg["screen_switch"] = filecfg.get("screen_switch", 0)
+
+        if not os.path.exists(filecfg["file"]):
+            filepath_test = os.path.join(basedir, filecfg["file"])
+            if not os.path.exists(filepath_test):
+                print("Cant find %r or %r, skipping!")
+                continue
+            filecfg["file"] = os.path.normpath(filepath_test)
+
+        # sanitize
+        filecfg["file"] = os.path.abspath(filecfg["file"])
+        filecfg["file"] = os.path.normpath(filecfg["file"])
+        print("  Adding: %r" % filecfg["file"])
+        global_config_files.append(filecfg)
+
+    print("found %d files" % len(global_config_files))
+
+    global_state["basedir"] = basedir
+
+
+# support direct execution
+if __name__ == "__main__":
+    load_config()
+    register()
+
+    # starts the operator
+    demo_mode_load_file()