From 5d573c25fd0523af6264d0863266c761b7255ec1 Mon Sep 17 00:00:00 2001 From: John Phan <darkneter@gmail.com> Date: Sun, 30 Jan 2011 03:54:08 +0000 Subject: [PATCH] Fixed button error. --- io_export_unreal_psk_psa.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py index fcae7f6a9..738e12057 100644 --- a/io_export_unreal_psk_psa.py +++ b/io_export_unreal_psk_psa.py @@ -1716,7 +1716,9 @@ class VIEW3D_PT_unrealtools_objectmode(bpy.types.Panel): layout = self.layout rd = context.scene layout.prop(rd, "unrealexport_settings",expand=True) - layout.operator("object.UnrealExport")#button + #layout.operator("object.UnrealExport")#button#blender 2.55 version + layout.operator(OBJECT_OT_UnrealExport.bl_idname)#button blender #2.56 version + #print("Button Name:",OBJECT_OT_UnrealExport.bl_idname) #2.56 version #FPS #it use the real data from your scene layout.prop(rd.render, "fps") -- GitLab