From 76f6ab34da8e2d2476b0aa0d913f1fa968bbea69 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Sat, 28 May 2011 04:59:10 +0000
Subject: [PATCH] fix for writing empties as nodes.

---
 io_scene_map/export_map.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/io_scene_map/export_map.py b/io_scene_map/export_map.py
index 88dbfb463..1950434fa 100644
--- a/io_scene_map/export_map.py
+++ b/io_scene_map/export_map.py
@@ -239,7 +239,7 @@ def write_node_map(file, ob):
     as a MAP node as long as it has the property name - classname
     returns True/False based on weather a node was written
     '''
-    props = [(p.name, p.data) for p in ob.game_properties]
+    props = [(p.name, p.value) for p in ob.game.properties]
 
     IS_MAP_NODE = False
     for name, value in props:
-- 
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