diff --git a/rigify/metarigs/human.py b/rigify/metarigs/human.py
index 08f8b230e93f1deea7225390ce3da426cb8de1d4..082c5ef355802c799dcc29e7e7756a3b2be42a6c 100644
--- a/rigify/metarigs/human.py
+++ b/rigify/metarigs/human.py
@@ -109,6 +109,13 @@ def create(obj):
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['shin.L']]
     bones['heel.L'] = bone.name
+    bone = arm.edit_bones.new('heel.02.L')
+    bone.head[:] = 0.0600, 0.0000, 0.0000
+    bone.tail[:] = 0.1400, 0.0000, 0.0000
+    bone.roll = 0.0000
+    bone.use_connect = False
+    bone.parent = arm.edit_bones[bones['heel.L']]
+    bones['heel.02.L'] = bone.name
     bone = arm.edit_bones.new('foot.R')
     bone.head[:] = -0.0980, 0.0162, 0.0852
     bone.tail[:] = -0.0980, -0.0934, 0.0167
@@ -123,6 +130,13 @@ def create(obj):
     bone.use_connect = True
     bone.parent = arm.edit_bones[bones['shin.R']]
     bones['heel.R'] = bone.name
+    bone = arm.edit_bones.new('heel.02.R')
+    bone.head[:] = -0.0600, 0.0000, 0.0000
+    bone.tail[:] = -0.1400, 0.0000, 0.0000
+    bone.roll = 0.0000
+    bone.use_connect = False
+    bone.parent = arm.edit_bones[bones['heel.R']]
+    bones['heel.02.R'] = bone.name
     bone = arm.edit_bones.new('head')
     bone.head[:] = 0.0000, -0.0247, 1.7813
     bone.tail[:] = 0.0000, -0.0247, 1.9347
@@ -568,6 +582,14 @@ def create(obj):
     pbone.lock_scale = (False, False, False)
     pbone.rotation_mode = 'QUATERNION'
     pbone.bone.layers = [False, False, False, False, False, False, False, False, False, False, True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
+    pbone = obj.pose.bones[bones['heel.02.L']]
+    pbone.rigify_type = ''
+    pbone.lock_location = (False, False, False)
+    pbone.lock_rotation = (False, False, False)
+    pbone.lock_rotation_w = False
+    pbone.lock_scale = (False, False, False)
+    pbone.rotation_mode = 'QUATERNION'
+    pbone.bone.layers = [False, False, False, False, False, False, False, False, False, False, True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
     pbone = obj.pose.bones[bones['foot.R']]
     pbone.rigify_type = ''
     pbone.lock_location = (False, False, False)
@@ -584,6 +606,14 @@ def create(obj):
     pbone.lock_scale = (False, False, False)
     pbone.rotation_mode = 'QUATERNION'
     pbone.bone.layers = [False, False, False, False, False, False, False, False, False, False, False, False, True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
+    pbone = obj.pose.bones[bones['heel.02.R']]
+    pbone.rigify_type = ''
+    pbone.lock_location = (False, False, False)
+    pbone.lock_rotation = (False, False, False)
+    pbone.lock_rotation_w = False
+    pbone.lock_scale = (False, False, False)
+    pbone.rotation_mode = 'QUATERNION'
+    pbone.bone.layers = [False, False, False, False, False, False, False, False, False, False, False, False, True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
     pbone = obj.pose.bones[bones['head']]
     pbone.rigify_type = ''
     pbone.lock_location = (False, False, False)