From 7d80f2f97161fc8e353a657b179b9aa1f8e5280b Mon Sep 17 00:00:00 2001 From: Bastien Montagne <bastien@blender.org> Date: Mon, 6 Feb 2023 17:03:37 +0100 Subject: [PATCH] Fix T104326: FBX Import: material link b'TransparencyFactor' ignored. --- io_scene_fbx/__init__.py | 2 +- io_scene_fbx/import_fbx.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index ca14d7f94..cace8af63 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -3,7 +3,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 37, 4), + "version": (4, 37, 5), "blender": (3, 4, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 31c9e4ba7..7c8f92d1c 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -3154,7 +3154,7 @@ def load(operator, context, filepath="", # Intensity actually, not color... ma_wrap.metallic_texture.image = image texture_mapping_set(fbx_lnk, ma_wrap.metallic_texture) - elif lnk_type in {b'TransparentColor', b'TransparentFactor'}: + elif lnk_type in {b'TransparentColor', b'TransparencyFactor'}: ma_wrap.alpha_texture.image = image texture_mapping_set(fbx_lnk, ma_wrap.alpha_texture) if use_alpha_decals: -- GitLab