From 7da2a313f91e3ec0c3ae3602c1e09e09c8c19f21 Mon Sep 17 00:00:00 2001
From: Campbell Barton <ideasman42@gmail.com>
Date: Sat, 1 Aug 2020 17:22:10 +1000
Subject: [PATCH] Fix T79438: Export UV Layout doesn't respect UVs alpha

---
 io_mesh_uv_layout/export_uv_png.py | 1 +
 1 file changed, 1 insertion(+)

diff --git a/io_mesh_uv_layout/export_uv_png.py b/io_mesh_uv_layout/export_uv_png.py
index f831402fd..7fd3ba09e 100644
--- a/io_mesh_uv_layout/export_uv_png.py
+++ b/io_mesh_uv_layout/export_uv_png.py
@@ -30,6 +30,7 @@ def export(filepath, face_data, colors, width, height, opacity):
     offscreen.bind()
 
     try:
+        bgl.glClearColor(0.0, 0.0, 0.0, 0.0)
         bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
         draw_image(face_data, opacity)
 
-- 
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