diff --git a/io_scene_fbx/cycles_shader_compat.py b/io_scene_fbx/cycles_shader_compat.py index c67e49fb199e486be53edbc8846233c67fea3e0b..e0a9e36c7a7df77815468bf6696a220cebe603db 100644 --- a/io_scene_fbx/cycles_shader_compat.py +++ b/io_scene_fbx/cycles_shader_compat.py @@ -213,7 +213,7 @@ class CyclesShaderWrapper(): self.node_mix_shader_spec.inputs[1]) # second 'Shader' slot node = nodes.new(type='ShaderNodeMixRGB') - node.label = "Mix Color/Diffuse" + node.label = "Mix Color/Spec" node.location = self._grid_location(1, 1) node.blend_type = 'MULTIPLY' node.inputs["Fac"].default_value = 1.0 @@ -227,11 +227,11 @@ class CyclesShaderWrapper(): node = nodes.new(type='ShaderNodeMixRGB') node.label = "Mix Color/Hardness" - node.location = self._grid_location(0, 0) + node.location = self._grid_location(1, 0) node.blend_type = 'MULTIPLY' node.inputs["Fac"].default_value = 1.0 node.inputs["Color1"].default_value = COLOR_WHITE - node.inputs["Color2"].default_value = COLOR_BLACK + node.inputs["Color2"].default_value = COLOR_WHITE self.node_mix_color_hard = node del node # Link