From 7f5d0ab6beb397051c55c737f601d33bbdbc239d Mon Sep 17 00:00:00 2001
From: Clemens Barth <barth@root-1.de>
Date: Sun, 23 Jan 2022 10:55:38 +0100
Subject: [PATCH] io_mesh_atomic: atom objects had no 'diffuse_color'

Property 'material.diffuse_color' is now set such that one can see the
color of the atoms in also the 'Solid mode' of the Viewport.

Please enter the commit message for your changes. Lines starting
---
 io_mesh_atomic/pdb_import.py | 1 +
 io_mesh_atomic/xyz_import.py | 1 +
 2 files changed, 2 insertions(+)

diff --git a/io_mesh_atomic/pdb_import.py b/io_mesh_atomic/pdb_import.py
index c3b0c1506..33df4adcb 100644
--- a/io_mesh_atomic/pdb_import.py
+++ b/io_mesh_atomic/pdb_import.py
@@ -1343,6 +1343,7 @@ def import_pdb(Ball_type,
     # (e.g. hydrogen)
     for atom_type in atom_all_types_list:
         material = bpy.data.materials.new(atom_type[1])
+        material.diffuse_color = atom_type[2]
         material.use_nodes = True
         mat_P_BSDF = material.node_tree.nodes['Principled BSDF']
         mat_P_BSDF.inputs['Base Color'].default_value = atom_type[2]
diff --git a/io_mesh_atomic/xyz_import.py b/io_mesh_atomic/xyz_import.py
index 3cd7185c6..940a2ff1c 100644
--- a/io_mesh_atomic/xyz_import.py
+++ b/io_mesh_atomic/xyz_import.py
@@ -486,6 +486,7 @@ def import_xyz(Ball_type,
         # Take the first atom
         atom = atoms_of_one_type[0]
         material = bpy.data.materials.new(atom.name)
+        material.diffuse_color = atom.color
         material.use_nodes = True
         mat_P_BSDF = material.node_tree.nodes['Principled BSDF']
         mat_P_BSDF.inputs['Base Color'].default_value = atom.color
-- 
GitLab