diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 943df0b43a3a5db1af9966be45af6b13edccc102..b6fdf1d2015c75c37775dcaa33f05cbd44a747e2 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (3, 8, 4), + "version": (3, 8, 5), "blender": (2, 79, 1), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py index 16a8256f3dd2f86ab367cf03819260484662b5a4..368e868586e6368e3f527c523939840ae1bc994c 100644 --- a/io_scene_fbx/fbx_utils.py +++ b/io_scene_fbx/fbx_utils.py @@ -94,6 +94,7 @@ FBX_LIGHT_DECAY_TYPES = { 'CONSTANT': 0, # None. 'INVERSE_LINEAR': 1, # Linear. 'INVERSE_SQUARE': 2, # Quadratic. + 'INVERSE_COEFFICIENTS': 2, # Quadratic... 'CUSTOM_CURVE': 2, # Quadratic. 'LINEAR_QUADRATIC_WEIGHTED': 2, # Quadratic. }