diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 943df0b43a3a5db1af9966be45af6b13edccc102..b6fdf1d2015c75c37775dcaa33f05cbd44a747e2 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
-    "version": (3, 8, 4),
+    "version": (3, 8, 5),
     "blender": (2, 79, 1),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py
index 16a8256f3dd2f86ab367cf03819260484662b5a4..368e868586e6368e3f527c523939840ae1bc994c 100644
--- a/io_scene_fbx/fbx_utils.py
+++ b/io_scene_fbx/fbx_utils.py
@@ -94,6 +94,7 @@ FBX_LIGHT_DECAY_TYPES = {
     'CONSTANT': 0,                   # None.
     'INVERSE_LINEAR': 1,             # Linear.
     'INVERSE_SQUARE': 2,             # Quadratic.
+    'INVERSE_COEFFICIENTS': 2,       # Quadratic...
     'CUSTOM_CURVE': 2,               # Quadratic.
     'LINEAR_QUADRATIC_WEIGHTED': 2,  # Quadratic.
 }