From 808565a7705fd0188e6fba1dc56db9c700860ce6 Mon Sep 17 00:00:00 2001
From: Bastien Montagne <montagne29@wanadoo.fr>
Date: Mon, 8 Jan 2018 11:02:31 +0100
Subject: [PATCH] Fix T53707: Error on export FBX object [PointLighs].

Inverse Coefficients decay method was added later, never made it to FBX
exporter.

Note that this is very limited approxiamtion/simplification here, we
cannot really export this correctly.

To be backported to 2.79a.
---
 io_scene_fbx/__init__.py  | 2 +-
 io_scene_fbx/fbx_utils.py | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 943df0b43..b6fdf1d20 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
 bl_info = {
     "name": "FBX format",
     "author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
-    "version": (3, 8, 4),
+    "version": (3, 8, 5),
     "blender": (2, 79, 1),
     "location": "File > Import-Export",
     "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py
index 16a8256f3..368e86858 100644
--- a/io_scene_fbx/fbx_utils.py
+++ b/io_scene_fbx/fbx_utils.py
@@ -94,6 +94,7 @@ FBX_LIGHT_DECAY_TYPES = {
     'CONSTANT': 0,                   # None.
     'INVERSE_LINEAR': 1,             # Linear.
     'INVERSE_SQUARE': 2,             # Quadratic.
+    'INVERSE_COEFFICIENTS': 2,       # Quadratic...
     'CUSTOM_CURVE': 2,               # Quadratic.
     'LINEAR_QUADRATIC_WEIGHTED': 2,  # Quadratic.
 }
-- 
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