From 855de6d13b5345ce39359ef375a1f0fb7e5bcbc4 Mon Sep 17 00:00:00 2001 From: Kalle-Samuli Riihikoski <haikalle@gmail.com> Date: Sat, 15 Oct 2011 18:10:40 +0000 Subject: [PATCH] Fixed pivot point move when using applink. --- io_coat3D/__init__.py | 2 ++ io_coat3D/coat.py | 25 +++++++++++++++++++------ 2 files changed, 21 insertions(+), 6 deletions(-) diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py index f051db3cd..c5663d297 100644 --- a/io_coat3D/__init__.py +++ b/io_coat3D/__init__.py @@ -71,6 +71,8 @@ def register(): name="FilePath", subtype="DIR_PATH", ) + cursor_loc = FloatVectorProperty(name="Cursor_loc",description="location") + exchangedir = StringProperty( name="FilePath", subtype="DIR_PATH" diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py index 5eb05e7b9..4a23603df 100644 --- a/io_coat3D/coat.py +++ b/io_coat3D/coat.py @@ -201,15 +201,17 @@ class SCENE_OT_export(bpy.types.Operator): looking = False coa.applink_name = checkname - bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN') + + coat3D.cursor_loc = obj.location + coat3D.cursor_orginal = bpy.context.scene.cursor_location + + coa.loc = obj.location coa.rot = obj.rotation_euler coa.sca = obj.scale coa.dime = obj.dimensions - - obj.location = (0,0,0) obj.rotation_euler = (0,0,0) obj.scale = (1,1,1) @@ -217,11 +219,21 @@ class SCENE_OT_export(bpy.types.Operator): bpy.ops.export_scene.obj(filepath=coa.applink_name,use_selection=True, use_apply_modifiers=False,use_blen_objects=True, group_by_material= True, use_materials = False,keep_vertex_order = True,axis_forward='X',axis_up='Y') - obj.location = coa.loc obj.rotation_euler = coa.rot obj.scale = coa.sca + + bpy.context.scene.cursor_location = coat3D.cursor_loc + + + + + bpy.context.scene.cursor_location = coat3D.cursor_orginal + + + + file = open(importfile, "w") file.write("%s"%(checkname)) @@ -246,6 +258,7 @@ class SCENE_OT_import(bpy.types.Operator): coat = bpy.coat3D test = bpy.context.selected_objects act_first = bpy.context.scene.objects.active + bpy.context.scene.game_settings.material_mode = 'GLSL' for act_name in test: coa = act_name.coat3D @@ -320,8 +333,7 @@ class SCENE_OT_import(bpy.types.Operator): mtl = mtl.replace('.obj','.mtl') if(os.path.isfile(mtl)): os.remove(mtl) - - + bpy.ops.import_scene.obj(filepath=path_object,axis_forward='X',axis_up='Y') obj_proxy = scene.objects[0] bpy.ops.object.select_all(action='TOGGLE') @@ -357,6 +369,7 @@ class SCENE_OT_import(bpy.types.Operator): bpy.ops.object.delete() objekti.select = True objekti.scale = coat3D.dime + bpy.context.scene.objects.active = objekti if(os.path.isfile(path3b_n)): -- GitLab