diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index ddc0713284d832ac9e72ce32929c7c70bc848b6e..5a8d6a246d0e71d7249fc8adcdd22cbdd2a86726 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -852,7 +852,7 @@ def export(file, # --- Write IndexedFaceSet Attributes (same as IndexedTriangleSet) fw('solid="%s"\n' % ('true' if material and material.game_settings.use_backface_culling else 'false')) - if is_smooth: + if is_smooth and mesh.use_auto_smooth: fw(ident_step + 'creaseAngle="%.4f"\n' % mesh.auto_smooth_angle) if use_normals: