diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index 909f246a7dc25a60ad07bd79f97cb77dcb41577f..c84efd371026730f1343c39ac989df462661b272 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -2325,14 +2325,17 @@ class Panel_UDKExport( bpy.types.Panel ):
         if context.scene.udk_option_selectobjects:
             layout.operator("object.selobjectpdate")
             layout.label(text="ARMATURE")
-            layout.template_list("UI_UL_list", "", context.scene, "udkArm_list", context.scene, "udkArm_list_idx", rows=3)
+            layout.template_list("UI_UL_list", "udk_armatures", context.scene, "udkArm_list",
+                                 context.scene, "udkArm_list_idx", rows=3)
             layout.label(text="MESH - Select / Export")
-            layout.template_list("UL_UDKMeshList", "", context.scene, "udkmesh_list", context.scene, "udkmesh_list_idx", rows=5)
+            layout.template_list("UL_UDKMeshList", "", context.scene, "udkmesh_list",
+                                 context.scene, "udkmesh_list_idx", rows=5)
         layout.prop(context.scene, "udk_option_selectanimations")
         if context.scene.udk_option_selectanimations:
             layout.operator("action.setanimupdate")
             layout.label(text="Action Set(s) - Match / Export")
-            layout.template_list("UL_UDKActionSetList", "", context.scene, "udkas_list", context.scene, "udkas_list_idx", rows=5)
+            layout.template_list("UL_UDKActionSetList", "", context.scene, "udkas_list",
+                                 context.scene, "udkas_list_idx", rows=5)
         test = layout.separator()
         layout.prop(context.scene, "udk_option_scale")
         layout.prop(context.scene, "udk_option_rebuildobjects")
diff --git a/io_import_scene_unreal_psa_psk.py b/io_import_scene_unreal_psa_psk.py
index 6825511d12f40a696faf377fa951f72a51d01778..64f0e6d0dc5f799faf24a192f40e92ca0c841311 100644
--- a/io_import_scene_unreal_psa_psk.py
+++ b/io_import_scene_unreal_psa_psk.py
@@ -1120,7 +1120,7 @@ class Panel_UDKImport(bpy.types.Panel):
         layout.prop(context.scene, "udk_importarmatureselect")
         if bpy.context.scene.udk_importarmatureselect:
             layout.operator(OBJECT_OT_UDKImportArmature.bl_idname)
-            layout.template_list("UI_UL_list", "", context.scene, "udkimportarmature_list",
+            layout.template_list("UI_UL_list", "udkimportarmature_list", context.scene, "udkimportarmature_list",
                                  context.scene, "udkimportarmature_list_idx", rows=5)
         layout.operator(OBJECT_OT_PSAPath.bl_idname)
 
diff --git a/modules/extensions_framework/ui.py b/modules/extensions_framework/ui.py
index 2533a66977b348d1e20433080ee626ef38e49bbc..043b807b2b4f687adc4e2649f166cb93fe23a9ef 100644
--- a/modules/extensions_framework/ui.py
+++ b/modules/extensions_framework/ui.py
@@ -295,7 +295,7 @@ class property_group_renderer(bpy.types.Panel):
                                 )
 
                             elif current_property['type'] in ['template_list']:
-                                layout.template_list("UI_UL_list", "",
+                                layout.template_list("UI_UL_list", current_property['src_attr'],  # Use that as uid...
                                     current_property['src'](supercontext, context),
                                     current_property['src_attr'],
                                     current_property['trg'](supercontext, context),
diff --git a/netrender/ui.py b/netrender/ui.py
index 9d032cf53b48b818da3d493f338f5883c95bdd96..2b352a5e4fa28d5144879e70c400d7ab48d34b38 100644
--- a/netrender/ui.py
+++ b/netrender/ui.py
@@ -276,7 +276,8 @@ class RENDER_PT_network_slaves(NeedValidAddress, NetRenderButtonsPanel, bpy.type
         netsettings = context.scene.network_render
 
         row = layout.row()
-        row.template_list("UI_UL_list", "", netsettings, "slaves", netsettings, "active_slave_index", rows=2)
+        row.template_list("UI_UL_list", "net_render_slaves", netsettings, "slaves",
+                          netsettings, "active_slave_index", rows=2)
 
         sub = row.column(align=True)
         sub.operator("render.netclientslaves", icon='FILE_REFRESH', text="")
@@ -307,7 +308,7 @@ class RENDER_PT_network_slaves_blacklist(NeedValidAddress, NetRenderButtonsPanel
         netsettings = context.scene.network_render
 
         row = layout.row()
-        row.template_list("UI_UL_list", "", netsettings, "slaves_blacklist",
+        row.template_list("UI_UL_list", "net_render_slaves_blacklist", netsettings, "slaves_blacklist",
                           netsettings, "active_blacklisted_slave_index", rows=2)
 
         sub = row.column(align=True)
@@ -338,7 +339,7 @@ class RENDER_PT_network_jobs(NeedValidAddress, NetRenderButtonsPanel, bpy.types.
         netsettings = context.scene.network_render
 
         row = layout.row()
-        row.template_list("UI_UL_list", "", netsettings, "jobs", netsettings, "active_job_index", rows=2)
+        row.template_list("UI_UL_list", "net_render", netsettings, "jobs", netsettings, "active_job_index", rows=2)
 
         sub = row.column(align=True)
         sub.operator("render.netclientstatus", icon='FILE_REFRESH', text="")
diff --git a/render_renderfarmfi/panels.py b/render_renderfarmfi/panels.py
index b202a58207ca061c3f2b2808bc8d12c1382a06cb..4c011a45792a2eb2ecb3fc98ea17d8211255f151 100644
--- a/render_renderfarmfi/panels.py
+++ b/render_renderfarmfi/panels.py
@@ -101,7 +101,7 @@ class SESSIONS_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel):
         if (bpy.passwordCorrect == True and bpy.loginInserted == True):
             layout = self.layout
             
-            layout.template_list("UI_UL_list", "", ore, 'all_sessions', ore, 'selected_session', rows=5)
+            layout.template_list("UI_UL_list", "rederfarmfi_render", ore, 'all_sessions', ore, 'selected_session', rows=5)
             layout.operator('ore.cancel_session')
             if (bpy.cancelError == True):
                 layout.label("This session cannot be cancelled")
diff --git a/texture_paint_layer_manager.py b/texture_paint_layer_manager.py
index 192f9e66e87773a7a130d4fb39d67956354cf12b..dd8c3a054da2ecdf6c9ea431688d7f341160530e 100644
--- a/texture_paint_layer_manager.py
+++ b/texture_paint_layer_manager.py
@@ -155,7 +155,7 @@ class OBJECT_PT_Texture_paint_layers(bpy.types.Panel):
                 row.label(' Add a Material first!', icon = 'ERROR')
             else:
                 row = layout.row()
-                row.template_list("UI_UL_list", "", ob, "material_slots", ob,
+                row.template_list("UI_UL_list", "texture_paint_layers", ob, "material_slots", ob,
                                   "active_material_index", rows=2 )
 
                 #list Paintable textures