diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 818eae236148a13999616537958ba02762a64495..5d95db6d7a949fbea925a279a564cc072b6d4a0c 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 14, 11), + "version": (4, 14, 12), "blender": (2, 80, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 624ea2f7f1471c941f5595fdd6a7a65175672b07..5957f83791fb9570b2523c717cc1f07daa18156b 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -70,7 +70,12 @@ def validate_blend_names(name): if len(name) > 63: import hashlib h = hashlib.sha1(name).hexdigest() - return name[:55].decode('utf-8', 'replace') + "_" + h[:7] + n = 55 + name_utf8 = name[:n].decode('utf-8', 'replace') + "_" + h[:7] + while len(name_utf8.encode()) > 63: + n -= 1 + name_utf8 = name[:n].decode('utf-8', 'replace') + "_" + h[:7] + return name_utf8 else: # We use 'replace' even though FBX 'specs' say it should always be utf8, see T53841. return name.decode('utf-8', 'replace')