diff --git a/add_mesh_pipe_joint.py b/add_mesh_pipe_joint.py
index 057ad11a3366d635ae94630a9d5b4fa74156842c..b43d6564234f08a2e7d8afe179ad686944a7ae6b 100644
--- a/add_mesh_pipe_joint.py
+++ b/add_mesh_pipe_joint.py
@@ -172,7 +172,7 @@ def create_mesh_object(context, verts, edges, faces, name, edit, align_matrix):
 
         # Use the active obj and select it.
         ob_new = obj_act
-        ob_new.selected = True
+        ob_new.select = True
 
         if obj_act.mode == 'OBJECT':
             # Get existing mesh datablock.
diff --git a/io_mesh_raw/import_raw.py b/io_mesh_raw/import_raw.py
index 81077e34b6b0c87666c7a16bf3b91f41e03fe3cc..d6b70e0b050d15a7141c2a5261bdf038a20c271e 100644
--- a/io_mesh_raw/import_raw.py
+++ b/io_mesh_raw/import_raw.py
@@ -43,7 +43,7 @@ tolerance.
 import bpy
 
 # move those to a utility modul
-from import_scene_obj import unpack_face_list, unpack_list # TODO, make generic
+from io_utils import unpack_face_list, unpack_list # TODO, make generic
 
 
 def readMesh(filename, objName):