From 8d8831d9432198fa0534ec20e0953836c89f495d Mon Sep 17 00:00:00 2001
From: Aaron Keith <aaroninusa@gmail.com>
Date: Mon, 13 Apr 2020 12:24:51 +1200
Subject: [PATCH] Fixed bug with inverted normals for the lock nut

---
 add_mesh_BoltFactory/createMesh.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/add_mesh_BoltFactory/createMesh.py b/add_mesh_BoltFactory/createMesh.py
index 2985ddeaf..a0fdeee3b 100644
--- a/add_mesh_BoltFactory/createMesh.py
+++ b/add_mesh_BoltFactory/createMesh.py
@@ -1516,7 +1516,7 @@ def add_Nylon_Head(OUTSIDE_RADIUS, Z_LOCATION, DIV_COUNT):
     sVerts, sFaces = SpinDup(verts, faces, 360, DIV_COUNT, 'z')
     sVerts.extend(verts)        # add the start verts to the Spin verts to complete the loop
 
-    faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT))
+    faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT,1))
 
     return Move_Verts_Up_Z(sVerts, 0), faces, Lowest_Z_Vert
 
-- 
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