diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py index 7c6b0641e955cfd5f32a0ee42cab924efcf58500..e37c938d19efcc415c155d596d1d5e8f30cf4d4f 100644 --- a/io_scene_fbx/fbx_utils.py +++ b/io_scene_fbx/fbx_utils.py @@ -70,7 +70,7 @@ FBX_ANIM_PROPSGROUP_NAME = "d" FBX_KTIME = 46186158000 # This is the number of "ktimes" in one second (yep, precision over the nanosecond...) -MAT_CONVERT_LAMP = Matrix.Rotation(math.pi / 2.0, 4, 'X') # Blender is -Z, FBX is -Y. +MAT_CONVERT_LAMP = Matrix.Rotation(math.pi / -2.0, 4, 'X') # Blender is -Z, FBX is +Y. MAT_CONVERT_CAMERA = Matrix.Rotation(math.pi / -2.0, 4, 'Y') # Blender is -Z, FBX is -X. # XXX I can't get this working :( # MAT_CONVERT_BONE = Matrix.Rotation(math.pi / 2.0, 4, 'Z') # Blender is +Y, FBX is -X.