From 90c886b0a575b79c4112d2da0ffda4afa38f9737 Mon Sep 17 00:00:00 2001
From: Mitchell Stokes <mogurijin@gmail.com>
Date: Wed, 16 Oct 2013 17:56:01 +0000
Subject: [PATCH] Fix to get game_engine_save_as_runtime working again provided
 by SolarLune.

---
 game_engine_save_as_runtime.py | 1 -
 1 file changed, 1 deletion(-)

diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py
index e07efe350..efc8690f7 100644
--- a/game_engine_save_as_runtime.py
+++ b/game_engine_save_as_runtime.py
@@ -112,7 +112,6 @@ def WriteRuntime(player_path, output_path, copy_python, overwrite_lib, copy_dlls
                                 compress=False,
                                 copy=True,
                                 )
-    blend_path += '.blend'
     
     # Get the blend data
     blend_file = open(blend_path, 'rb')
-- 
GitLab