From 90c886b0a575b79c4112d2da0ffda4afa38f9737 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes <mogurijin@gmail.com> Date: Wed, 16 Oct 2013 17:56:01 +0000 Subject: [PATCH] Fix to get game_engine_save_as_runtime working again provided by SolarLune. --- game_engine_save_as_runtime.py | 1 - 1 file changed, 1 deletion(-) diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index e07efe350..efc8690f7 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -112,7 +112,6 @@ def WriteRuntime(player_path, output_path, copy_python, overwrite_lib, copy_dlls compress=False, copy=True, ) - blend_path += '.blend' # Get the blend data blend_file = open(blend_path, 'rb') -- GitLab