diff --git a/space_view3d_spacebar_menu.py b/space_view3d_spacebar_menu.py index 0b300c43182687b1823c532e1311f0af7d81dedb..ff013e3930419b5c5189bfcafea9d8ecf2c1713a 100644 --- a/space_view3d_spacebar_menu.py +++ b/space_view3d_spacebar_menu.py @@ -625,18 +625,25 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu): layout.operator_menu_enum("armature.flags_set", "mode", text="Bone Settings") + # Edit Armature Specials + layout.menu("VIEW3D_MT_armature_specials", icon='MODIFIER') + layout.separator() + # Edit Armature Select layout.menu("VIEW3D_MT_SelectArmatureMenu", icon='RESTRICT_SELECT_OFF') + + # Toolshelf block + layout.operator("view3d.toolshelf", icon='MENU_PANEL') layout.separator() - # Edit Armature Specials - layout.menu("VIEW3D_MT_armature_specials", icon='MODIFIER') + # Properties block + layout.operator("view3d.properties", icon='MENU_PANEL') layout.separator() # Toggle Posemode layout.operator("object.posemode_toggle", text="Enter Pose Mode", - icon='EDITMODE_HLT') + icon='POSE_HLT') # Toggle Posemode layout.operator("object.editmode_toggle", text="Enter Object Mode", @@ -663,10 +670,6 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu): # Cursor Menu layout.menu("VIEW3D_MT_CursorMenu", icon='CURSOR') - layout.separator() - - # Select Pose Block - layout.menu("VIEW3D_MT_SelectPoseMenu", icon='RESTRICT_SELECT_OFF') layout.separator() # Pose Copy Block @@ -711,11 +714,26 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu): layout.menu("VIEW3D_MT_pose_showhide") layout.operator_menu_enum("pose.flags_set", 'mode', text="Bone Settings") + layout.separator() + + # Select Pose Block + layout.menu("VIEW3D_MT_SelectPoseMenu", icon='RESTRICT_SELECT_OFF') + + # Toolshelf block + layout.operator("view3d.toolshelf", icon='MENU_PANEL') + layout.separator() + + # Properties block + layout.operator("view3d.properties", icon='MENU_PANEL') + layout.separator() # Toggle Editmode layout.operator("object.editmode_toggle", text="Enter Edit Mode", icon='EDITMODE_HLT') + layout.operator("object.mode_set", text="Enter Object Mode", + icon='OBJECT_DATA').mode='OBJECT' + class VIEW3D_MT_AddMenu(bpy.types.Menu): bl_label = "Add Object Menu"