From 9524dbf65b33539ee2a5e30f62e9839cd3d162df Mon Sep 17 00:00:00 2001 From: Bastien Montagne <montagne29@wanadoo.fr> Date: Thu, 17 Jul 2014 15:07:49 +0200 Subject: [PATCH] Fix T40719: FBX exporting armature but changing the bone name. Not sure exactly why this is such an issue, but remove armature name prepend for bone names... --- io_scene_fbx/fbx_utils.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py index d8fcf7a1f..32b5bbba5 100644 --- a/io_scene_fbx/fbx_utils.py +++ b/io_scene_fbx/fbx_utils.py @@ -834,7 +834,7 @@ class ObjectWrapper(metaclass=MetaObjectWrapper): if isinstance(bdata, PoseBone): bdata = armature.data.bones[bdata.name] self._tag = 'BO' - self.name = get_blenderID_name((armature, bdata)) + self.name = get_blenderID_name(bdata) self.bdata = bdata self._ref = armature -- GitLab