From 9524dbf65b33539ee2a5e30f62e9839cd3d162df Mon Sep 17 00:00:00 2001
From: Bastien Montagne <montagne29@wanadoo.fr>
Date: Thu, 17 Jul 2014 15:07:49 +0200
Subject: [PATCH] Fix T40719: FBX exporting armature but changing the bone
 name.

Not sure exactly why this is such an issue, but remove armature name prepend for bone names...
---
 io_scene_fbx/fbx_utils.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py
index d8fcf7a1f..32b5bbba5 100644
--- a/io_scene_fbx/fbx_utils.py
+++ b/io_scene_fbx/fbx_utils.py
@@ -834,7 +834,7 @@ class ObjectWrapper(metaclass=MetaObjectWrapper):
             if isinstance(bdata, PoseBone):
                 bdata = armature.data.bones[bdata.name]
             self._tag = 'BO'
-            self.name = get_blenderID_name((armature, bdata))
+            self.name = get_blenderID_name(bdata)
             self.bdata = bdata
             self._ref = armature
 
-- 
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