diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 23745bcf93686b8fac7ec5a0ddce22bb93909168..8ce7d155132ad55d8e38dc972dd1b7234a74b883 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -15,7 +15,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (0, 9, 76), + "version": (0, 9, 77), 'blender': (2, 81, 6), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py b/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py index cfe730581714bffa9edfc92d00ccbd456e298220..0ba34dd5748404d090f4658269b2e8ca672ee720 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py @@ -61,9 +61,9 @@ class BlenderMesh(): material = bpy.data.materials[material_name] try: - material_idx = materials.index(material) + material_idx = materials.index(material.name) except ValueError: - materials.append(material) + materials.append(material.name) material_idx = len(materials) - 1 BlenderPrimitive.add_primitive_to_bmesh(gltf, bme, pymesh, prim, material_idx) @@ -72,8 +72,8 @@ class BlenderMesh(): mesh = bpy.data.meshes.new(name) BlenderMesh.bmesh_to_mesh(gltf, pymesh, bme, mesh) bme.free() - for material in materials: - mesh.materials.append(material) + for name_material in materials: + mesh.materials.append(bpy.data.materials[name_material]) mesh.update() pymesh.blender_name = mesh.name