diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 61f38009351119c3758166ab3d77625a5a95e599..dcf8b371e00af799081a5876e038ff5d44d58f81 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -84,7 +84,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
                    ('Y', "Y Forward", ""),
                    ('Z', "Z Forward", ""),
                    ('-X', "-X Forward", ""),
-                   ('-Y', "-Y Forward (Blender)", ""),
+                   ('-Y', "-Y Forward", ""),
                    ('-Z', "-Z Forward", ""),
                    ),
             default='-Z',
@@ -93,7 +93,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
             name="Up",
             items=(('X', "X Up", ""),
                    ('Y', "Y Up", ""),
-                   ('Z', "Z Up (Blender)", ""),
+                   ('Z', "Z Up", ""),
                    ('-X', "-X Up", ""),
                    ('-Y', "-Y Up", ""),
                    ('-Z', "-Z Up", ""),
@@ -166,7 +166,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
             )
     path_mode = path_reference_mode
     use_rotate_workaround = BoolProperty(
-            name="Rotate Animation Fix",
+            name="XNA Rotate Animation Hack",
             description="Disable global rotation, for XNA compatibility",
             default=False,
             )
@@ -183,7 +183,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
                    ),
             )
     use_batch_own_dir = BoolProperty(
-            name="Own Dir",
+            name="Batch Own Dir",
             description="Create a dir for each exported file",
             default=True,
             )