diff --git a/render_povray/__init__.py b/render_povray/__init__.py index 30f1834026ea1c53a8a6dfb050f0d7c8a7efff1b..69f5802208f3b5c0a5249da91b21c241f8aa2b7d 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -19,13 +19,14 @@ # <pep8 compliant> bl_info = { + #coming soon: "name": "POV-3.8", "name": "POV-3.7", "author": "Campbell Barton, Maurice Raybaud, Leonid Desyatkov, " "Bastien Montagne, Constantin Rahn, Silvio Falcinelli", "version": (0, 1, 0), "blender": (2, 80, 0), - "location": "Render > Engine > POV-Ray 3.7", - "description": "POV-Ray 3.7 integration for blender", + "location": "Render > Engine > Persistence Of Vision", + "description": "POV-Ray integration for blender", "wiki_url": "https://archive.blender.org/wiki/index.php/" "Extensions:2.6/Py/Scripts/Render/POV-Ray/", "category": "Render", diff --git a/render_povray/ui.py b/render_povray/ui.py index 5f4157270fe4bdf98d7dccad6a54510953122728..aedccf7767b4f374bc914259075b063d22d276e1 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -214,6 +214,15 @@ for member in dir(properties_particle): # add all "particle" panels from blende pass del properties_particle +# Example of wrapping every class 'as is' +from bl_ui import properties_output +for member in dir(properties_output): + subclass = getattr(properties_output, member) + try: + subclass.COMPAT_ENGINES.add('POVRAY_RENDER') + except: + pass +del properties_output class POV_WORLD_MT_presets(bpy.types.Menu): bl_label = "World Presets"